Can hardly blame valve for any of this. There's server ops out there who
intentionally screw over valve to make their servers more attractive
(because they apparently have nothing else), and some/most of them even
make money of it selling usage rights to those plugins on their servers.
Stick together to create, refine and pitch an idea to valve on how to
identify and handle "bad" servers, and blame those ops for what they've
done.
I doubt anyone is dumb enough to never ever have thought of this (giving
access to valuable market items for free or against payment) as "maybe
not so ideal" (<-understatement).
On 08.07.2015 20:44, Absurd Minds wrote:
Hmmm... I hope they don't make it so community servers can no longer
run operation maps, too. That would be the logical conclusion to that
line of thinking.
On Jul 8, 2015 2:25 PM, "Matthias "InstantMuffin" Kollek"
<[email protected] <mailto:[email protected]>> wrote:
Following that rule you wouldn't be allowed to have any custom
content (maps, models, gamemodes) at all.
It specifically says "csgo items" with reference to the player's
inventory, meaning this is about real items with a market value.
Let's not forget why this request exists: OPs allowed players to
gain access to all items of marketable value (against
fees/"donations").
On 08.07.2015 20:19, Absurd Minds wrote:
I'm not sure. It almost seems like it could go either way. It
says allowing users to gain access to csgo items that aren't in
their inventory. I would read that to mean that skins that are
not officially part of the csgo game/economy can be given on
servers. But I don't know. It might "devalue" skins of there are
better skins available off the market in community servers.
On Jul 8, 2015 2:17 PM, "Wareya" <[email protected]
<mailto:[email protected]>> wrote:
Sorry to whoever I'm quoting in advance; this is off-topic.
Is it an alien idea for servers to run plugins that give
people... Unique, custom skins? Stuff that isn't part of the
CSGO economy in the first place. I remember CS 1.6 servers
doing this for years. Do the new CSGO rules disallow things
this far?
On 7/8/2015 2:04 PM, Matthias "InstantMuffin" Kollek wrote:
I wasn't implying that the community should review the
reports and rate
their validity. I was merely referring to the
point-giving so players
feel encouraged to keep the community clean.
On 08.07.2015 19:55, Absurd Minds wrote:
I think this would be a horrible idea.
Less-than-upstanding
communities could easily "vote brigade" a server and
send their
players to report competing or more popular servers.
We know Valve's
promise that "all overwatches would be reviewed while
in beta before
any bans are given" was a lie, so I can only assume
there would be
absolutely no oversight on this process as well.
On Wed, Jul 8, 2015 at 1:46 PM, Matthias
"InstantMuffin" Kollek
<[email protected] <mailto:[email protected]>
<mailto:[email protected]
<mailto:[email protected]>>> wrote:
A different idea:
Since overwatch is out of beta, it gives you rank
points for
accurate reviews. Why not do the same for
reporting servers?
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