With CS:GO I stopped hosting gameservers. In my opinion it was from the beginning a dead horse for public gaming. I played a lot CS:GO matchmaking, a little bit casual (Gungame, Deathmatch), but I am too old for this. I was sick of getting updates, which aren't working and where I was forced to do my own workarounds for a gameserver provider. On client side the GUI is sick. Friends having the few days problems with VAC. They got kicked from mostly all mm servers. A girlfriend has problem with the matchmaikng system. It takes mostly a half hour until it works. Also steamcmd sucks. How the hell they could realease this tool, which was broken by design. Not to host gameservers makes me so more chilled :-) It makes not difference to me, if Valve kills the CS:GO community or not. The community seems already to be dead. This is my feeling.
[email protected] <[email protected]> schrieb am Di., 14. Juli 2015 um 21:57 Uhr: > Absolutely right! Thx for the wall of text with a lot of right > arguments! > > Gesendet mit AquaMail für Android > http://www.aqua-mail.com > > Am 14. Juli 2015 15:27:42 schrieb Michael Loveless < > [email protected]>: > >> I understand that even as community server operators, many of us are in >> direct competition with each other for traffic, loyal patrons, market >> share, whatever. But at the end of the day we are all part of what is a >> clearly dying breed and I think that in a time like this it's completely >> unnecessary for anyone to come in here to bad mouth others and be >> disrespectful about the potential quality of someone's community because >> they are upset that of all things Valve chooses to contact us about... it's >> regarding non-marketable versions of skins and not about any one of the >> optimization, performance, or gameplay issues that have plagued servers for >> the past 3 years. Not everyone is in a niche environment with their servers >> with die hard community members. Many of us compete in a high demand "game >> mode market" (5v5, dm, 1v1, etc..) that doesn't offer a lot of wiggle room >> for uniqueness to the extent that it completely sets us apart from others. >> Even having little things like vanilla knives which aren't in a player's >> inventory, and obviously doesn't give them a false sense of ownership, are >> just nice little things that don't change the game play experience but >> offer a little extra for players to enjoy while on our servers. Does >> wanting that on our servers, which has ZERO effect on how much money >> friggin Valve makes, mean we should be subject to hate and shit talk from >> people who are essentially doing the same thing we are but have a different >> view on the matter? >> >> We are all struggling for the same thing, a little piece of the pie and >> to create an enjoyable environment doing something we love. The enemy here >> is not each other. Valve may not necessarily be the enemy but there is >> absolutely no denying that they are going out of there way to shut out >> communities and that's what we should be pissed about, not that some people >> want a !knife plugin and others think that we are shitty owners for wanting >> it. We all know how each of the past 2 Operations have been entirely geared >> towards official servers. We all know the new XP system has taken that a >> step further. Those are 2 major obstacles community servers have to >> overcome. Then comes the part about drops. You get something like 4 per >> week on community servers (or outside the XP system), which is perfectly >> fine, but jesus christ can we stop getting 5 Operation-old cases that >> hardly sell for .03 on the market? Couldn't we get a few new collections of >> mostly junk skins to replace the original junk skins (sand dunes, >> contractors, etc.)? How about a NEW E SPORTS CASE? That is a community >> driven product that not only helps community servers, but helps pro players >> and organizations, as well as feeds the most important entity of them >> all...Valve. >> >> What gets me the most is why Valve wants to kill off community servers in >> favor of their own. Their servers are literally an expense. Without ads >> there is zero monetization. Sure, buying the Operation pass is profit and >> can certainly afford them servers...but their servers put another negative >> mark on their already extensive list of reasons why people hate them for >> the things going on in this game. They force players onto these shit casual >> servers where the VAR is literally stuck in the yellow and it feels like >> you are playing on a Gameboy Color. Why is this the experience they want to >> offer millions of players? Not only the poor servers, but all the game >> modes are straight up broken. 10v10 casual with 15+ VAR and 3 minute (feels >> like 3 hours) rounds and team tagging? TEAM deathmatch with basically >> unlimited spawn protection? Gungame where everyone has wallhacks on the >> leader? Communities all offer these experiences but improved in every way, >> shape, and form. Why give 7,920,278 players last month such a god awful >> experience for no reason whatsoever? >> >> Sorry for the wall but it's really unfair that people are in here bad >> mouthing others when we are all in the same fight with a company who let us >> keep their game alive for 12 years while they did nothing then essentially >> stole all the community ideas, monetized them while giving minimal profit >> share (yes, minimal is better than the none they were making before), and >> are now telling us what we can and can't do with the things we developed >> and worked hard towards. Comon guys, yall are better than this. YOU TOO >> VALVE, I know behind the name you are actual people a with conscience. You >> are doing just fine, stop making life harder for us PLEASE. >> >> On Tue, Jul 14, 2015 at 8:44 AM, Freehugs <[email protected] >> > wrote: >> >>> Thanks for the update! >>> >>> We'll have these plugins removed from our servers by the end of the week >>> :) >>> >>> >>> >>> -- >>> View this message in context: >>> http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-tp9684p9764.html >>> Sent from the CSGO_Servers mailing list archive at Nabble.com. >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers
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