With CS:GO I stopped hosting gameservers. In my opinion it was from the
beginning a dead horse for public gaming. I played a lot CS:GO matchmaking,
a little bit casual (Gungame, Deathmatch), but I am too old for this. I was
sick of getting updates, which aren't working and where I was forced to do
my own workarounds for a gameserver provider. On client side the GUI is
sick. Friends having the few days problems with VAC. They got kicked from
mostly all mm servers. A girlfriend has problem with the matchmaikng
system. It takes mostly a half hour until it works. Also steamcmd sucks.
How the hell they could realease this tool, which was broken by design. Not
to host gameservers makes me so more chilled :-)
It makes not difference to me, if Valve kills the CS:GO community or not.
The community seems already to be dead. This is my feeling.

[email protected] <[email protected]> schrieb am Di., 14.
Juli 2015 um 21:57 Uhr:

>   Absolutely right!  Thx for the wall of text with a lot of right
> arguments!
>
> Gesendet mit AquaMail für Android
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> Am 14. Juli 2015 15:27:42 schrieb Michael Loveless <
> [email protected]>:
>
>> I understand that even as community server operators, many of us are in
>> direct competition with each other for traffic, loyal patrons, market
>> share, whatever. But at the end of the day we are all part of what is a
>> clearly dying breed and I think that in a time like this it's completely
>> unnecessary for anyone to come in here to bad mouth others and be
>> disrespectful about the potential quality of someone's community because
>> they are upset that of all things Valve chooses to contact us about... it's
>> regarding non-marketable versions of skins and not about any one of the
>> optimization, performance, or gameplay issues that have plagued servers for
>> the past 3 years. Not everyone is in a niche environment with their servers
>> with die hard community members. Many of us compete in a high demand "game
>> mode market" (5v5, dm, 1v1, etc..) that doesn't offer a lot of wiggle room
>> for uniqueness to the extent that it completely sets us apart from others.
>> Even having little things like vanilla knives which aren't in a player's
>> inventory, and obviously doesn't give them a false sense of ownership, are
>> just nice little things that don't change the game play experience but
>> offer a little extra for players to enjoy while on our servers. Does
>> wanting that on our servers, which has ZERO effect on how much money
>> friggin Valve makes, mean we should be subject to hate and shit talk from
>> people who are essentially doing the same thing we are but have a different
>> view on the matter?
>>
>> We are all struggling for the same thing, a little piece of the pie and
>> to create an enjoyable environment doing something we love. The enemy here
>> is not each other. Valve may not necessarily be the enemy but there is
>> absolutely no denying that they are going out of there way to shut out
>> communities and that's what we should be pissed about, not that some people
>> want a !knife plugin and others think that we are shitty owners for wanting
>> it. We all know how each of the past 2 Operations have been entirely geared
>> towards official servers. We all know the new XP system has taken that a
>> step further. Those are 2 major obstacles community servers have to
>> overcome. Then comes the part about drops. You get something like 4 per
>> week on community servers (or outside the XP system), which is perfectly
>> fine, but jesus christ can we stop getting 5 Operation-old cases that
>> hardly sell for .03 on the market? Couldn't we get a few new collections of
>> mostly junk skins to replace the original junk skins (sand dunes,
>> contractors, etc.)? How about a NEW E SPORTS CASE? That is a community
>> driven product that not only helps community servers, but helps pro players
>> and organizations, as well as feeds the most important entity of them
>> all...Valve.
>>
>> What gets me the most is why Valve wants to kill off community servers in
>> favor of their own. Their servers are literally an expense. Without ads
>> there is zero monetization. Sure, buying the Operation pass is profit and
>> can certainly afford them servers...but their servers put another negative
>> mark on their already extensive list of reasons why people hate them for
>> the things going on in this game. They force players onto these shit casual
>> servers where the VAR is literally stuck in the yellow and it feels like
>> you are playing on a Gameboy Color. Why is this the experience they want to
>> offer millions of players? Not only the poor servers, but all the game
>> modes are straight up broken. 10v10 casual with 15+ VAR and 3 minute (feels
>> like 3 hours) rounds and team tagging? TEAM deathmatch with basically
>> unlimited spawn protection? Gungame where everyone has wallhacks on the
>> leader? Communities all offer these experiences but improved in every way,
>> shape, and form. Why give 7,920,278 players last month such a god awful
>> experience for no reason whatsoever?
>>
>> Sorry for the wall but it's really unfair that people are in here bad
>> mouthing others when we are all in the same fight with a company who let us
>> keep their game alive for 12 years while they did nothing then essentially
>> stole all the community ideas, monetized them while giving minimal profit
>> share (yes, minimal is better than the none they were making before), and
>> are now telling us what we can and can't do with the things we developed
>> and worked hard towards. Comon guys, yall are better than this. YOU TOO
>> VALVE, I know behind the name you are actual people a with conscience. You
>> are doing just fine, stop making life harder for us PLEASE.
>>
>> On Tue, Jul 14, 2015 at 8:44 AM, Freehugs <[email protected]
>> > wrote:
>>
>>> Thanks for the update!
>>>
>>> We'll have these plugins removed from our servers by the end of the week
>>> :)
>>>
>>>
>>>
>>> --
>>> View this message in context:
>>> http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-tp9684p9764.html
>>> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>>
>>> _______________________________________________
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>>>
>>
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