there are still servers using knife and weapon skin plugins, is there any
benefit for us who disabled those plugins, or can I just re enable them
again?

On Tue, Jul 14, 2015 at 5:45 PM, Andre Müller <[email protected]> wrote:

> With CS:GO I stopped hosting gameservers. In my opinion it was from the
> beginning a dead horse for public gaming. I played a lot CS:GO matchmaking,
> a little bit casual (Gungame, Deathmatch), but I am too old for this. I was
> sick of getting updates, which aren't working and where I was forced to do
> my own workarounds for a gameserver provider. On client side the GUI is
> sick. Friends having the few days problems with VAC. They got kicked from
> mostly all mm servers. A girlfriend has problem with the matchmaikng
> system. It takes mostly a half hour until it works. Also steamcmd sucks.
> How the hell they could realease this tool, which was broken by design. Not
> to host gameservers makes me so more chilled :-)
> It makes not difference to me, if Valve kills the CS:GO community or not.
> The community seems already to be dead. This is my feeling.
>
> [email protected] <[email protected]> schrieb am Di., 14.
> Juli 2015 um 21:57 Uhr:
>
>>   Absolutely right!  Thx for the wall of text with a lot of right
>> arguments!
>>
>> Gesendet mit AquaMail für Android
>> http://www.aqua-mail.com
>>
>> Am 14. Juli 2015 15:27:42 schrieb Michael Loveless <
>> [email protected]>:
>>
>>> I understand that even as community server operators, many of us are in
>>> direct competition with each other for traffic, loyal patrons, market
>>> share, whatever. But at the end of the day we are all part of what is a
>>> clearly dying breed and I think that in a time like this it's completely
>>> unnecessary for anyone to come in here to bad mouth others and be
>>> disrespectful about the potential quality of someone's community because
>>> they are upset that of all things Valve chooses to contact us about... it's
>>> regarding non-marketable versions of skins and not about any one of the
>>> optimization, performance, or gameplay issues that have plagued servers for
>>> the past 3 years. Not everyone is in a niche environment with their servers
>>> with die hard community members. Many of us compete in a high demand "game
>>> mode market" (5v5, dm, 1v1, etc..) that doesn't offer a lot of wiggle room
>>> for uniqueness to the extent that it completely sets us apart from others.
>>> Even having little things like vanilla knives which aren't in a player's
>>> inventory, and obviously doesn't give them a false sense of ownership, are
>>> just nice little things that don't change the game play experience but
>>> offer a little extra for players to enjoy while on our servers. Does
>>> wanting that on our servers, which has ZERO effect on how much money
>>> friggin Valve makes, mean we should be subject to hate and shit talk from
>>> people who are essentially doing the same thing we are but have a different
>>> view on the matter?
>>>
>>> We are all struggling for the same thing, a little piece of the pie and
>>> to create an enjoyable environment doing something we love. The enemy here
>>> is not each other. Valve may not necessarily be the enemy but there is
>>> absolutely no denying that they are going out of there way to shut out
>>> communities and that's what we should be pissed about, not that some people
>>> want a !knife plugin and others think that we are shitty owners for wanting
>>> it. We all know how each of the past 2 Operations have been entirely geared
>>> towards official servers. We all know the new XP system has taken that a
>>> step further. Those are 2 major obstacles community servers have to
>>> overcome. Then comes the part about drops. You get something like 4 per
>>> week on community servers (or outside the XP system), which is perfectly
>>> fine, but jesus christ can we stop getting 5 Operation-old cases that
>>> hardly sell for .03 on the market? Couldn't we get a few new collections of
>>> mostly junk skins to replace the original junk skins (sand dunes,
>>> contractors, etc.)? How about a NEW E SPORTS CASE? That is a community
>>> driven product that not only helps community servers, but helps pro players
>>> and organizations, as well as feeds the most important entity of them
>>> all...Valve.
>>>
>>> What gets me the most is why Valve wants to kill off community servers
>>> in favor of their own. Their servers are literally an expense. Without ads
>>> there is zero monetization. Sure, buying the Operation pass is profit and
>>> can certainly afford them servers...but their servers put another negative
>>> mark on their already extensive list of reasons why people hate them for
>>> the things going on in this game. They force players onto these shit casual
>>> servers where the VAR is literally stuck in the yellow and it feels like
>>> you are playing on a Gameboy Color. Why is this the experience they want to
>>> offer millions of players? Not only the poor servers, but all the game
>>> modes are straight up broken. 10v10 casual with 15+ VAR and 3 minute (feels
>>> like 3 hours) rounds and team tagging? TEAM deathmatch with basically
>>> unlimited spawn protection? Gungame where everyone has wallhacks on the
>>> leader? Communities all offer these experiences but improved in every way,
>>> shape, and form. Why give 7,920,278 players last month such a god awful
>>> experience for no reason whatsoever?
>>>
>>> Sorry for the wall but it's really unfair that people are in here bad
>>> mouthing others when we are all in the same fight with a company who let us
>>> keep their game alive for 12 years while they did nothing then essentially
>>> stole all the community ideas, monetized them while giving minimal profit
>>> share (yes, minimal is better than the none they were making before), and
>>> are now telling us what we can and can't do with the things we developed
>>> and worked hard towards. Comon guys, yall are better than this. YOU TOO
>>> VALVE, I know behind the name you are actual people a with conscience. You
>>> are doing just fine, stop making life harder for us PLEASE.
>>>
>>> On Tue, Jul 14, 2015 at 8:44 AM, Freehugs <
>>> [email protected]> wrote:
>>>
>>>> Thanks for the update!
>>>>
>>>> We'll have these plugins removed from our servers by the end of the
>>>> week :)
>>>>
>>>>
>>>>
>>>> --
>>>> View this message in context:
>>>> http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-tp9684p9764.html
>>>> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>>>
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