Nothing has happened yet. Will valve do anything? If they do, the community will respond well. Skin plugins don't stop people from buying skins - most use them to put a variety of skins THAT AREN'T FOR THAT GUN onto a gun (e.g. the Twilight skin isn't on every gun, but I use it because It's my favourite skin. I will buy the skin when available etc).
Tl;Dr put it back on, if valve do anything, then change. No point stopping now. On 17 Jul 2015 21:13, "Mambo" <[email protected]> wrote: > there are still servers using knife and weapon skin plugins, is there any > benefit for us who disabled those plugins, or can I just re enable them > again? > > On Tue, Jul 14, 2015 at 5:45 PM, Andre Müller <[email protected]> > wrote: > >> With CS:GO I stopped hosting gameservers. In my opinion it was from the >> beginning a dead horse for public gaming. I played a lot CS:GO matchmaking, >> a little bit casual (Gungame, Deathmatch), but I am too old for this. I was >> sick of getting updates, which aren't working and where I was forced to do >> my own workarounds for a gameserver provider. On client side the GUI is >> sick. Friends having the few days problems with VAC. They got kicked from >> mostly all mm servers. A girlfriend has problem with the matchmaikng >> system. It takes mostly a half hour until it works. Also steamcmd sucks. >> How the hell they could realease this tool, which was broken by design. Not >> to host gameservers makes me so more chilled :-) >> It makes not difference to me, if Valve kills the CS:GO community or not. >> The community seems already to be dead. This is my feeling. >> >> [email protected] <[email protected]> schrieb am Di., >> 14. Juli 2015 um 21:57 Uhr: >> >>> Absolutely right! Thx for the wall of text with a lot of right >>> arguments! >>> >>> Gesendet mit AquaMail für Android >>> http://www.aqua-mail.com >>> >>> Am 14. Juli 2015 15:27:42 schrieb Michael Loveless < >>> [email protected]>: >>> >>>> I understand that even as community server operators, many of us are in >>>> direct competition with each other for traffic, loyal patrons, market >>>> share, whatever. But at the end of the day we are all part of what is a >>>> clearly dying breed and I think that in a time like this it's completely >>>> unnecessary for anyone to come in here to bad mouth others and be >>>> disrespectful about the potential quality of someone's community because >>>> they are upset that of all things Valve chooses to contact us about... it's >>>> regarding non-marketable versions of skins and not about any one of the >>>> optimization, performance, or gameplay issues that have plagued servers for >>>> the past 3 years. Not everyone is in a niche environment with their servers >>>> with die hard community members. Many of us compete in a high demand "game >>>> mode market" (5v5, dm, 1v1, etc..) that doesn't offer a lot of wiggle room >>>> for uniqueness to the extent that it completely sets us apart from others. >>>> Even having little things like vanilla knives which aren't in a player's >>>> inventory, and obviously doesn't give them a false sense of ownership, are >>>> just nice little things that don't change the game play experience but >>>> offer a little extra for players to enjoy while on our servers. Does >>>> wanting that on our servers, which has ZERO effect on how much money >>>> friggin Valve makes, mean we should be subject to hate and shit talk from >>>> people who are essentially doing the same thing we are but have a different >>>> view on the matter? >>>> >>>> We are all struggling for the same thing, a little piece of the pie and >>>> to create an enjoyable environment doing something we love. The enemy here >>>> is not each other. Valve may not necessarily be the enemy but there is >>>> absolutely no denying that they are going out of there way to shut out >>>> communities and that's what we should be pissed about, not that some people >>>> want a !knife plugin and others think that we are shitty owners for wanting >>>> it. We all know how each of the past 2 Operations have been entirely geared >>>> towards official servers. We all know the new XP system has taken that a >>>> step further. Those are 2 major obstacles community servers have to >>>> overcome. Then comes the part about drops. You get something like 4 per >>>> week on community servers (or outside the XP system), which is perfectly >>>> fine, but jesus christ can we stop getting 5 Operation-old cases that >>>> hardly sell for .03 on the market? Couldn't we get a few new collections of >>>> mostly junk skins to replace the original junk skins (sand dunes, >>>> contractors, etc.)? How about a NEW E SPORTS CASE? That is a community >>>> driven product that not only helps community servers, but helps pro players >>>> and organizations, as well as feeds the most important entity of them >>>> all...Valve. >>>> >>>> What gets me the most is why Valve wants to kill off community servers >>>> in favor of their own. Their servers are literally an expense. Without ads >>>> there is zero monetization. Sure, buying the Operation pass is profit and >>>> can certainly afford them servers...but their servers put another negative >>>> mark on their already extensive list of reasons why people hate them for >>>> the things going on in this game. They force players onto these shit casual >>>> servers where the VAR is literally stuck in the yellow and it feels like >>>> you are playing on a Gameboy Color. Why is this the experience they want to >>>> offer millions of players? Not only the poor servers, but all the game >>>> modes are straight up broken. 10v10 casual with 15+ VAR and 3 minute (feels >>>> like 3 hours) rounds and team tagging? TEAM deathmatch with basically >>>> unlimited spawn protection? Gungame where everyone has wallhacks on the >>>> leader? Communities all offer these experiences but improved in every way, >>>> shape, and form. Why give 7,920,278 players last month such a god awful >>>> experience for no reason whatsoever? >>>> >>>> Sorry for the wall but it's really unfair that people are in here bad >>>> mouthing others when we are all in the same fight with a company who let us >>>> keep their game alive for 12 years while they did nothing then essentially >>>> stole all the community ideas, monetized them while giving minimal profit >>>> share (yes, minimal is better than the none they were making before), and >>>> are now telling us what we can and can't do with the things we developed >>>> and worked hard towards. Comon guys, yall are better than this. YOU TOO >>>> VALVE, I know behind the name you are actual people a with conscience. You >>>> are doing just fine, stop making life harder for us PLEASE. >>>> >>>> On Tue, Jul 14, 2015 at 8:44 AM, Freehugs < >>>> [email protected]> wrote: >>>> >>>>> Thanks for the update! >>>>> >>>>> We'll have these plugins removed from our servers by the end of the >>>>> week :) >>>>> >>>>> >>>>> >>>>> -- >>>>> View this message in context: >>>>> http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-tp9684p9764.html >>>>> Sent from the CSGO_Servers mailing list archive at Nabble.com. >>>>> >>>>> _______________________________________________ >>>>> Csgo_servers mailing list >>>>> [email protected] >>>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>>> >>>> >>>> _______________________________________________ >>>> Csgo_servers mailing list >>>> [email protected] >>>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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