Nothing has happened yet. Will valve do anything? If they do, the community
will respond well. Skin plugins don't stop people from buying skins - most
use them to put a variety of skins THAT AREN'T FOR THAT GUN onto a gun
(e.g. the Twilight skin isn't on every gun, but I use it because It's my
favourite skin. I will buy the skin when available etc).

Tl;Dr put it back on, if valve do anything, then change. No point stopping
now.
On 17 Jul 2015 21:13, "Mambo" <[email protected]> wrote:

> there are still servers using knife and weapon skin plugins, is there any
> benefit for us who disabled those plugins, or can I just re enable them
> again?
>
> On Tue, Jul 14, 2015 at 5:45 PM, Andre Müller <[email protected]>
> wrote:
>
>> With CS:GO I stopped hosting gameservers. In my opinion it was from the
>> beginning a dead horse for public gaming. I played a lot CS:GO matchmaking,
>> a little bit casual (Gungame, Deathmatch), but I am too old for this. I was
>> sick of getting updates, which aren't working and where I was forced to do
>> my own workarounds for a gameserver provider. On client side the GUI is
>> sick. Friends having the few days problems with VAC. They got kicked from
>> mostly all mm servers. A girlfriend has problem with the matchmaikng
>> system. It takes mostly a half hour until it works. Also steamcmd sucks.
>> How the hell they could realease this tool, which was broken by design. Not
>> to host gameservers makes me so more chilled :-)
>> It makes not difference to me, if Valve kills the CS:GO community or not.
>> The community seems already to be dead. This is my feeling.
>>
>> [email protected] <[email protected]> schrieb am Di.,
>> 14. Juli 2015 um 21:57 Uhr:
>>
>>>   Absolutely right!  Thx for the wall of text with a lot of right
>>> arguments!
>>>
>>> Gesendet mit AquaMail für Android
>>> http://www.aqua-mail.com
>>>
>>> Am 14. Juli 2015 15:27:42 schrieb Michael Loveless <
>>> [email protected]>:
>>>
>>>> I understand that even as community server operators, many of us are in
>>>> direct competition with each other for traffic, loyal patrons, market
>>>> share, whatever. But at the end of the day we are all part of what is a
>>>> clearly dying breed and I think that in a time like this it's completely
>>>> unnecessary for anyone to come in here to bad mouth others and be
>>>> disrespectful about the potential quality of someone's community because
>>>> they are upset that of all things Valve chooses to contact us about... it's
>>>> regarding non-marketable versions of skins and not about any one of the
>>>> optimization, performance, or gameplay issues that have plagued servers for
>>>> the past 3 years. Not everyone is in a niche environment with their servers
>>>> with die hard community members. Many of us compete in a high demand "game
>>>> mode market" (5v5, dm, 1v1, etc..) that doesn't offer a lot of wiggle room
>>>> for uniqueness to the extent that it completely sets us apart from others.
>>>> Even having little things like vanilla knives which aren't in a player's
>>>> inventory, and obviously doesn't give them a false sense of ownership, are
>>>> just nice little things that don't change the game play experience but
>>>> offer a little extra for players to enjoy while on our servers. Does
>>>> wanting that on our servers, which has ZERO effect on how much money
>>>> friggin Valve makes, mean we should be subject to hate and shit talk from
>>>> people who are essentially doing the same thing we are but have a different
>>>> view on the matter?
>>>>
>>>> We are all struggling for the same thing, a little piece of the pie and
>>>> to create an enjoyable environment doing something we love. The enemy here
>>>> is not each other. Valve may not necessarily be the enemy but there is
>>>> absolutely no denying that they are going out of there way to shut out
>>>> communities and that's what we should be pissed about, not that some people
>>>> want a !knife plugin and others think that we are shitty owners for wanting
>>>> it. We all know how each of the past 2 Operations have been entirely geared
>>>> towards official servers. We all know the new XP system has taken that a
>>>> step further. Those are 2 major obstacles community servers have to
>>>> overcome. Then comes the part about drops. You get something like 4 per
>>>> week on community servers (or outside the XP system), which is perfectly
>>>> fine, but jesus christ can we stop getting 5 Operation-old cases that
>>>> hardly sell for .03 on the market? Couldn't we get a few new collections of
>>>> mostly junk skins to replace the original junk skins (sand dunes,
>>>> contractors, etc.)? How about a NEW E SPORTS CASE? That is a community
>>>> driven product that not only helps community servers, but helps pro players
>>>> and organizations, as well as feeds the most important entity of them
>>>> all...Valve.
>>>>
>>>> What gets me the most is why Valve wants to kill off community servers
>>>> in favor of their own. Their servers are literally an expense. Without ads
>>>> there is zero monetization. Sure, buying the Operation pass is profit and
>>>> can certainly afford them servers...but their servers put another negative
>>>> mark on their already extensive list of reasons why people hate them for
>>>> the things going on in this game. They force players onto these shit casual
>>>> servers where the VAR is literally stuck in the yellow and it feels like
>>>> you are playing on a Gameboy Color. Why is this the experience they want to
>>>> offer millions of players? Not only the poor servers, but all the game
>>>> modes are straight up broken. 10v10 casual with 15+ VAR and 3 minute (feels
>>>> like 3 hours) rounds and team tagging? TEAM deathmatch with basically
>>>> unlimited spawn protection? Gungame where everyone has wallhacks on the
>>>> leader? Communities all offer these experiences but improved in every way,
>>>> shape, and form. Why give 7,920,278 players last month such a god awful
>>>> experience for no reason whatsoever?
>>>>
>>>> Sorry for the wall but it's really unfair that people are in here bad
>>>> mouthing others when we are all in the same fight with a company who let us
>>>> keep their game alive for 12 years while they did nothing then essentially
>>>> stole all the community ideas, monetized them while giving minimal profit
>>>> share (yes, minimal is better than the none they were making before), and
>>>> are now telling us what we can and can't do with the things we developed
>>>> and worked hard towards. Comon guys, yall are better than this. YOU TOO
>>>> VALVE, I know behind the name you are actual people a with conscience. You
>>>> are doing just fine, stop making life harder for us PLEASE.
>>>>
>>>> On Tue, Jul 14, 2015 at 8:44 AM, Freehugs <
>>>> [email protected]> wrote:
>>>>
>>>>> Thanks for the update!
>>>>>
>>>>> We'll have these plugins removed from our servers by the end of the
>>>>> week :)
>>>>>
>>>>>
>>>>>
>>>>> --
>>>>> View this message in context:
>>>>> http://csgo-servers.1073505.n5.nabble.com/Request-to-Server-Operators-tp9684p9764.html
>>>>> Sent from the CSGO_Servers mailing list archive at Nabble.com.
>>>>>
>>>>> _______________________________________________
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>>>>>
>>>>
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