I'm with you, Michael. It seems like it's the responsibility of the person who is renting the server to set the token, not the server provider. If I were renting the server, I would want to set the token, in case I decide to change providers (and therefore IP addresses). I would not use a game server provider that provides the token and denies that benefit to me. On Oct 15, 2015 9:30 AM, "Michael Loveless" <[email protected]> wrote:
> Maybe I'm misunderstanding this but I don't see how this change affects > game server providers beyond having to inform customers they have to > provide their own token. This token is set via a sv_ cvar, so that would be > set in one of your config files (server, autoexec, etc.) and not in your > startup command line, yes? From what I understand, you will still be able > to update the server via anonymous login with steamcmd but if a token is > not set, players just won't be able to connect. > > So if you are a game server provider you should only have to inform > (potential) customers that they are required to provide their own tokens. > 99% of (potential) csgo game server owners should have the game already, > and if they are going to operate the server, should have no issue supplying > a token from their account. That alleviates responsibility from server > providers and won't compromise the providers tokens (or force them to > delete/create a new one each time they lose a customer). > > Am I misunderstanding how this token/cvar is set? > > On Thu, Oct 15, 2015 at 9:16 AM, David Parker <[email protected]> wrote: > >> Niko, >> >> Valve said they are re-evaluating the 50 server limit, so perhaps they'll >> raise it high enough for you to keep all 100 under the same account. If >> they don't, then I think the only solution is to create another Steam >> account and buy CS:GO on it, so you can run 50 more servers under the new >> account. It sucks because it costs real money, but I don't see another way. >> >> - Dave >> >> On Thu, Oct 15, 2015 at 6:50 AM, <[email protected]> wrote: >> >>> Hello, >>> >>> I would like to know how to host more than 50 servers. We currently have >>> nearly 100 and I have no clue how to approach this new system. >>> >>> >>> >>> Should I generate the tokes for my clients? >>> >>> Should I ask each client to generate their own token? >>> >>> How will clients react to having to provide their phone number? >>> >>> If I were to provide the tokens and one client abused his server causing >>> it to get banned, would all my other servers be banned as well? >>> >>> Is it safe to switch token? >>> >>> Will the server disappear from favorites if the token is swapped? >>> >>> >>> >>> I really don’t see any improvements with this change other than VALVE >>> having more control on the blacklists. >>> >>> Sure, those that will be ready for this change will see an incredible >>> boost in players, however many providers will just see their clients >>> disappear. >>> >>> Not everyone wants their phone number disclosed just for hosting a >>> gameserver. >>> >>> >>> >>> Please think this through. >>> >>> >>> >>> Greetings, >>> >>> Niko >>> >>> >>> >>> *From:* [email protected] [ >>> mailto:[email protected] >>> <[email protected]>] *On Behalf Of *Nomaan >>> Ahmad >>> *Sent:* Thursday, October 15, 2015 12:36 >>> *To:* [email protected] >>> *Subject:* Re: [Csgo_servers] Notice of changes to CS:GO Game Server >>> Operation >>> >>> >>> >>> Yes, please allow editing of memo on the older generated tokens. >>> >>> >>> >>> On 15 October 2015 at 10:39, Zaretti Steve <[email protected]> wrote: >>> >>> Can't we update stored memo or retreive information about server? last >>> ip/port seen. >>> >>> >>> >>> I'm kind of lost: >>> https://i.gyazo.com/64095453f5cfd63728f20e599cfa8a78.png >>> >>> >>> >>> 2015-10-14 22:49 GMT+02:00 Mike <[email protected]>: >>> >>> Thousands of servers will abuse this, finding a way to exploit the EXP >>> system, and at that point the damage is done; EXP no longer has any value. >>> Not to mention EXP farm servers remove the point of having a level 3 limit >>> for competitive. >>> >>> >>> >>> What you're pondering will do more harm than good. >>> >>> >>> >>> On Wed, Oct 14, 2015 at 1:53 AM, Kevin C <[email protected]> wrote: >>> >>> It would be really nice if we could get some of the benefits that valve >>> server has as a result of this change. Most notably XP gain. There is >>> already a weekly cap on XP, why shouldn't I be able to earn it playing my >>> servers? >>> >>> >>> >>> On 10/14/2015 1:03 AM, ics wrote: >>> >>> Some questions: >>> >>> 1. TF2 allows anonymous logins on server updates - why wouldn't CSGO? >>> 2. Does this help to get anymore benefits than having server logged in, >>> things like actually having people to get operation drops from servers and >>> gather xp instead of going to Valve servers? >>> >>> -ics >>> >>> Ido Magal kirjoitti: >>> >>> >>> Notice of changes to CS:GO Game Server Operation >>> >>> ------------------------------------------------------------------------ >>> >>> *CS:GO dedicated servers will soon require Steam Game Server Login >>> Tokens (GSLTs). *This is the existing system that TF2 uses for Favorites >>> migration.** >>> >>> This transition will happen in three stages: >>> >>> §Stage 1 *[NOW]* : The GSLT creation utility goes live: >>> https://steamcommunity.com/dev/managegameservers. Please test the >>> interface and report back any issues in creating accounts. Note that TF2 >>> server operators can now use this form to create GSLTs for TF2 (AppId 440). >>> >>> §Stage 2: An update to CS:GO's dedicated server will include the >>> sv_setsteamaccount convar that allows you to log in with your GSLT. In this >>> stage it will still be possible to run a dedicated server without a GSLT. >>> Anonymous login will happen automatically if no game server login token is >>> specified. Please report back any issues with logging in using the game >>> server login token or otherwise. >>> >>> §Stage 3: Anonymous logins will be disabled in CS:GO. Please report back >>> any issues. >>> >>> ------------------------------------------------------------------------ >>> >>> Please ask questions in this thread. >>> >>> Cheers. >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >>> >>> >>> >>> ------------------------------ >>> [image: Avast logo] <http://www.avast.com/> >>> >>> This email has been checked for viruses by Avast antivirus software. >>> www.avast.com >>> >>> >>> _______________________________________________ >>> Csgo_servers mailing list >>> [email protected] >>> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >>> >> >> >> >> -- >> Dave Parker >> Systems Administrator >> Utica College >> Integrated Information Technology Services >> (315) 792-3229 >> Registered Linux User #408177 >> >> _______________________________________________ >> Csgo_servers mailing list >> [email protected] >> https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >> > > > _______________________________________________ > Csgo_servers mailing list > [email protected] > https://list.valvesoftware.com/cgi-bin/mailman/listinfo/csgo_servers >
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