In general the biggest part of this to me is that…

   - we don't currently have any branding after initial scroll.
   - logo ≠ brand
   - we don't exactly know what our "brand" is at this point, but we're
   working on it.




*Jared Zimmerman * \\  Director of User Experience \\ Wikimedia Foundation

M : +1 415 609 4043 |   :  @JaredZimmerman<https://twitter.com/JaredZimmerman>



On Wed, Jan 22, 2014 at 12:20 PM, Brandon Harris <[email protected]>wrote:

>
>         (Pulled this out into its own thread)
>
> On Jan 20, 2014, at 4:02 PM, Steven Walling <[email protected]>
> wrote:
>
> > And one bigger thing... The lack of the puzzle globe when scrolling. I
> know you hate the puzzle globe and so do many of our designers. But it's a
> key part of our identity, and it's also a really nice large target for
> "home" on desktop. Thinking of this as a potential future default look,
> splitting the logo and wordmark on every page like that is a serious
> change. We should have a larger conversation about it I think internally.
> Either we do think the globe is an important part of our brand or we don't.
> If we think it's so unimportant as to remove it on scroll, then that has
> pretty wide implications for our branding I think.
>
>         So, a couple of things:
>
>                 1) The puzzle globe - and ALL of our brand identity -
> *currently* goes away when you scroll past it on the page.  Retaining *any*
> branding is therefore good, in my opinion.  We’re actually ahead of the
> game here.
>
>                 2) We know that users recognize Wikipedia branding in the
> following order (Jay has the information about this):
>
>                                 * The Wordmark (WikipediA)
>                                 * The “W” mark
>                                 * Single puzzle piece
>                                 * The puzzle globe.
>
>         The globe is the *least* recognized of our marks, which is
> interesting.  So by just showing the wordmark, we’re actually in-line with
> what is expected.
>
>                 3) Regardless of my personal opinions about the globe as a
> logo (I love its symbology, for instance), it’s *incredibly* difficult to
> work with because:
>
>                                 * It doesn’t reduce well *at all*
>                                 * Good logos do not have gradients (part
> of that reduction bit)
>                                 * It’s a 2 dimensional render of a 3-D
> model.  This rendering was done on a *white* background, which means that
> the interior shadows are all reflecting white.  Which means putting it on
> any other color background doesn’t work:  the shadows don’t look correct to
> the eye (particularly the shading inside the globe), which puts it into
> this sort of ‘uncanny valley’ of visual effects.  The viewer *knows* it
> doesn’t look correct, but isn’t sure why.
>
>                 Clearly, the Winter prototype has some work to do for
> non-standard logos (e.g., some wiktionaries, for instance).  What we’ll
> likely want to do in those cases is an image swap when the thing is
> supposed to come to rest.
>
>
>
> ---
> Brandon Harris, Senior Designer, Wikimedia Foundation
>
> Support Free Knowledge: http://wikimediafoundation.org/wiki/Donate
>
>
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