On Wed, Aug 23, 2000 at 01:53:04PM +0300, Vesa Salento wrote:
> On Wed, 23 Aug 2000, Oskar Sandberg wrote:
> > Given the complications involved, the changes between 0.2 and 0.3 are what
> > can reasonaly be asked of two developers under the given time (consider we
> > also totally rewrote the clients and wrote a simulator from scratch).
> > 
> > The question is of course why a project with such a high profile and over
> > 120 thousand downloads only has two active developers working on the
> > server. Obviously I don't know.
> 
> Well the question is simple but the answer isn't. I can only tell why I
> haven't done anything for Freenet and the reason is that I have tried
> to understand the whole system before making any modifications. Currently
> I'm waiting for the 0.3 version because I don't see any reason why I
> should read the source for the older version when the release is so close. 

I'm not trying to come down on anybody personally for not having stepped
in or having done so and then left - everybody has good reasons. I don't
want people to just jump in and start coding without considering and
taking a thorough thinking about how the node is meant to work.

But the coding involved in this project is not deep magic (god knows I
wouldn't be able to do it if it were), so I am a little surprised at the
lack of developers really willing to put down time. Somebody on Slashdot
wrote that the reason was that the existing developers are pushing people
off because we are afraid it will hurt our egos when they do things better
then us - but that is simply not true. 

> This whole thing is quite new to me and it will take some time to get used
> to everything... especially getting/reading 150 emails every day takes 
> some time too.
> 
> --
> Vesa Salento
> 
> 
> _______________________________________________
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> Freenet-dev at lists.sourceforge.net
> http://lists.sourceforge.net/mailman/listinfo/freenet-dev
> 

-- 
\oskar

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