On 5/19/14, Kiith-Sa via Digitalmars-d-announce
<digitalmars-d-announce@puremagic.com> wrote:
> Box2D would be awesome. I'm about to start a project that would
> greatly benefit from good 2D physics (I used simple AABB till now
> simply because physics is too much of a PITA)

FYI the initial port is hosted online now, although I'm still cleaning
it up and have to make sure it all runs properly at runtime. I found a
few bugs (e.g. passing static arrays by value) which I've fixed, but
until I have the entire test-suite ported I can't guarantee the bugs
are all squashed. It should become pretty stable in a few days. In the
meantime you can follow the development here:


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