On 5/19/14, Kiith-Sa via Digitalmars-d-announce <[email protected]> wrote: > Box2D would be awesome. I'm about to start a project that would > greatly benefit from good 2D physics (I used simple AABB till now > simply because physics is too much of a PITA)
Excellent. Expect the port to be done within a day or two. I just have some runtime bugs to squash. > How do you port 20kloc in 2 days? Past experience helps I guess. I ported Chipmunk (10K) mostly over night. I've ported lots of codebases already, so this has become sort of a second-nature to me. :P
