On Friday, 27 November 2015 at 12:12:42 UTC, Vladimir Panteleev wrote:

I took this approach with my image processing blog post and it got quite popular.


It's one of my favourite blog post because it works as a introduction to ae.utils.graphics, covers interesting material, and tells why the building blocks are like they are. it's also sort-of DbI. Much like Andrei's "std::allocator is to allocation", fascinating stuff.


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