Anyway, I think that the main problem is the general lack of knowledge on how good an interface can be. I'm not talking about ROI, athough that's a very strong (and also difficult to proove) argument. I'm talking about the lack of frustration when using it.
The product that I'm talking about is aimed at students. I believe that most of all, these interfaces need to be very good. After all, students should be focusing on learning the content, not on how to master the interface. This leads me again to the question: "How can we, as Interaction Designers can educate the general public about good interfaces?" . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Posted from the new ixda.org http://www.ixda.org/discuss?post=24918 ________________________________________________________________ *Come to IxDA Interaction08 | Savannah* February 8-10, 2008 in Savannah, GA, USA Register today: http://interaction08.ixda.org/ ________________________________________________________________ Welcome to the Interaction Design Association (IxDA)! To post to this list ....... [EMAIL PROTECTED] Unsubscribe ................ http://www.ixda.org/unsubscribe List Guidelines ............ http://www.ixda.org/guidelines List Help .................. http://www.ixda.org/help
