Hi Jared:

I think that I agree with what you are saying. Probably I should have been
more polite in my response but I was really ticked off by the comment " I've
yet to find anything that followed a UCD process that was what I would
consider well designed."

Really? Everything that has been done by designers over the past three
decades not one was well designed? Not one? Really?

Come on now. That sounds arrogant and shallow to me. (It also reminds me of
when I was a cognitive behavioral psychologist and at every staff meeting I
had to listed to a diatribe as to why psychoanalysis was a waste of time.
Yes, there are now better things but there were also come great insights).

Why does it matter? Here's why. As you point out, UCD is used in two
different ways:

1. As a philosophy which says that the user should be central to design
decision
2. As a methodology

There is no question in my mind that we can move beyond UCD as a
methodology. It's dated and perhaps somewhat cumbersome -- at least the way
that some people practice it. And those who use it are often not the most
design-oriented folks in the world. In that sense, I have no disagreement
with Andrei or the other UCD bashers out there.

You mention the LUCID Framework that I developed (with others) in the
1990's. Y'know, today LUCID looks really dated to me. I've been thinking a
lot about how to bring it into line with current thinking. My point being
that this is not an attempt to hang onto the past. I fully acknowledge that
we should move on.

Where I do get steamed is when people who should know better bash the
philosophy or fail to distinguish between the two. Why does this bother me?

Well, I've spent many years (as have you and many others) trying to make the
business world understand that designing for users is really important. It
has been a long and hard road and we are finally getting some traction. When
people publish stuff like that statement or even Don Norman writes an
article like "HCD Considered Harmful" I really worry about its impact on
executives who barely understand why they should care. Look at the thread
"We don't make consumer products, hence no need  for a User Centered Design
development process" that you have been contributing to. How do you think
this manager would respond to statements that UCD is crap? I think he would
say "see even the practitioners don't believe in it." Does this help our
profession gain influence? Does it make business think more about design and
its value? I think not.

Believe me, I get it that not all "UCD" people are great designers. I get it
that there are other approaches. I don't disagree with any of that.

But I do feel strongly that we are building tools for people. And I believe
that concern for those people needs to be at the center of the design
process. If we give that up, we risk sacrificing the hard-won bit of
traction that we as a profession are finally getting. So UCD as a
methodology I will not defend, although (like psychoanalysis) I think it has
some real value. But as a philosophy -- that users matter, that usability
matters -- that I will fight for. Because I do believe it.

Too bad that we ended up with the same phrase meaning two things.

So here is my bottom line recommendation:

For those of you who feel UCD as a methodology should give way to more
modern approaches, great. Just stop bashing UCD because others, less
sophisticated than you, will misunderstand and come to the conclusion that
they don't need any design at all.

Is this really so hard to understand?

Charlie
============================
Charles B. Kreitzberg, Ph.D.
CEO, Cognetics Corporation
============================

-----Original Message-----
From: Jared Spool [mailto:[email protected]] 
Sent: Saturday, August 29, 2009 8:49 PM
To: [email protected]
Cc: 'Andrei Herasimchuk'; 'IXDA list'
Subject: Re: [IxDA Discuss] We don\'t make consumer products, hence no need
for a User Centered Design development process.


On Aug 27, 2009, at 11:44 AM, Charles B. Kreitzberg wrote:

> Andrei:
>
> " In my experience, no. In fact, I've yet to find anything that  
> followed a
> UCD process that was what I would consider well designed. Often  
> because the
> people who practice this sort of thing tend to focus far too much on  
> the
> "user" part and less on the "design" part."
>
> Two years ago when I started with this list you were saying the same
> nonsense.
>
> Please stop.
>
> There are many of us who are excellent designers and have been for  
> years. We
> care a lot about the user and usability as well as design.
>
> I got it. You think that UCD is wrong.
>
> IMO, that is a superficial and shallow analysis of what UCD is  
> really about.
> It does nothing to advance our profession.


I've spent the last 10 or so years doing what I believe to be a deep  
and thorough analysis of what UCD is really about. And I'm leaning  
more towards Andrei's view based on that work.

I think the problem, Charlie, is that UCD is too amorphous to talk  
about in any meaningful way. Depending on who you talk to, it's either  
a "state of mind" / philosophy of approaching design (aka "it's  
important to make sure user needs are taken into account") or it's a  
series of steps (aka methodology) that involves specific activities.  
There doesn't seem to be any agreement, amongst people who say they  
practice UCD, on which it is. Some will say you're not doing "UCD"  
unless you're doing the activities, while others say if users were  
part of the underlying design thinking, then it was UCD regardless of  
the activities.

Andrei talked in terms of "UCD Process" which is even harder to get  
people nail down. Some describe it as a general set of activities  
(usability testing, field research, modeling, and others), while some  
describe it as a specific series of steps that you follow at specific  
stages in the design process.

I don't know where you fall in terms of what UCD is. (I do remember  
you promoting a methodology -- LUCID -- which had a series of  
activities that proposed to help companies create better designs. Did  
I get that right? Is UCD = LUCID in your mind?)

And then there's the big problem with the word Design. In most  
descriptions of UCD, there are virtually no design activities. You  
don't find ideation or synthesis. Critique usually falls more towards  
criticism through test data (though techniques such as so-called  
Expert Review or Heuristic Evaluation -- which often don't involve  
either experts or heuristics -- eliminate the data to provide just  
criticism without discussion). It isn't really design as defined by  
any other approach.

At best, it's "user centered analysis", but the practice is so wide  
and varied, that it's hard to figure out what good, quality analysis  
should be.

So, while I agree that Andrei's statement is a little hyperbolic and  
certainly taken from his own viewpoint, I would agree that it's really  
hard to find any instances of product or design success that you can  
point to UCD actually contributing to.

If we could all agree on what UCD was, that might make it easier, but  
I'm not sure that's a useful place to dedicate resources. We all agree  
that good design has huge benefits and maybe that's a good enough  
place to stop the conversation.

Jared

Jared M. Spool
User Interface Engineering
510 Turnpike St., Suite 102, North Andover, MA 01845
e: [email protected] p: +1 978 327 5561
http://uie.com  Blog: http://uie.com/brainsparks  Twitter: @jmspool




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