It just goes to show:  You can't judge a rook(ie) by its follower.

But seriously...

Adam, your blog post struck a few nerves for me, but also got me thinking,
so thank you for that.

1)  Re: The woeful state of IxD role models and practical academic lessons 

I see your point, but argue that such is the state of nearly every academic
discipline today (well okay, narrow that to IT).  After a 20 year "senior
hiatus", I'm 2 classes away from my bachelor's (so I'll be 3/4 computer
science, and 1/4 info technology).  So I've had to slog my way through
project management, software and enterprise architecture, vector
illustration, and a host of other Info Tech courses - all of which I could
have taught.

While there were nuggets of useful information in each course, none of them
were very practical in my day-to-day work-life.  None were as useful as,
say, the 2 hour conversation I had with one of our users last Thursday,
which triggered five small design changes that will improve her productivity
50%.

I can summarize my collegiate experience this way:  Academic courses are
entirely too silo'd in their approaches to their respective subjects,
whereas the positions in which I am most successful require me to work
across those very silos to actually execute my design vision.  If that means
giving up my coveted "designer" role to someone who thinks they know what
they're doing, just so I can get my changes through, so be it.  If I have to
write the code because our offshore folks are better Oracle programmers than
CSS wizards, then so be it.  If I have to position the department's
portfolio pipeline so my dream user interface will come together with the
least effort and cost, then so be it.

So while you make a valid point, and I agree that IxD as a formal academic
area needs improvement, I would argue against using the state of IxD
academia as the bell-weather for the discipline.  As many have mentioned,
some folks are just good at what they do, no matter who they follow, what
they read, or how much they blog.

2)  Re: You are who you follow

This is by no means aimed at you, but it's a broader pet-peeve of mine:
You're not a good designer unless you follow so-and-so, and if you haven't
read whatsisname, you're a hack or poser, at best.

I am what I can only describe as a "stealth designer".  I am successful at
my work because I believe not only that good design is invisible, but also
that a good design process is invisible.  That is, my executives don't
really care if we have a design process, just as they could care less
whether we have a formal architecture definition, a normalized database,
running control charts, SEO-optimized meta-data or a leveled project plan.
They want their business needs met.  The more I shout about lacking a
designer, the less they listen, and frankly, I don't blame them.  I can't
say I'm a great designer, but I can say I'm an effective designer, within
the context and constraints provided by the business.  I fail when the
project fails, and succeed only when all these moving parts work together
(tortured groans, but it's true).

All that said, I don't blog about usability, or follow notable IxD
visionaries (I follow Steve Martin, if you're interested), or buy and read
every design book that hits the shelves, because 99% of what I read is
either known already, or not yet useful.  So my dedication to keeping up
with my trade equals the amount of value it provides to my day to day life.
I eagerly read most of what passes through IxD (both high and low-level),
and rely on you folks to lead the way and make names for yourselves.  I have
no illusions that I will design the next [insert app here], but I do intend
to keep delivering the best design-driven project methodology for my clients
and employers, until they want me to start doing something else (so far, no
takers on that point). 

Bryan Minihan

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