On Dec 13, 2009, at 8:38 AM, Adam Greenfield wrote:

> So where do we stand? I said some not-particularly-diplomatic stuff
> in a not-particularly-constructive way, possibly because I don't
> particularly believe that the burden is on me as a blogger to be
> either diplomatic or constructive.

Here's where we stand: the discussion group has raised your 
"not-particularly-constructive" post as something worth thinking about. It's 
going to look at it from many different angles, digest it, and excrete a bunch 
of differing opinions about it. Then it will be up to each individual person to 
decide what to take away from it. That's how this machine works.

You ask for "a piece of seriously good interaction design work produced in the 
last ten years that was the effort of someone who belongs to this organization 
or posts to this list." What are your criteria? Does Adaptive Path's Charmr 
count? What about 10/GUI? Those are a couple of very public examples, and I 
know there are others that aren't coming to mind at the moment. Most of the 
work isn't so open. I'd like to think that I've done some "seriously good" work 
in the past ten years, but as a lot of it is for the military, I can't show it. 
The only way you are likely to see it is if you are defusing bombs in Iraq or 
maintaining an aircraft carrier. I know that a lot of my colleagues on this 
list are in the same boat.

Best,
Jack


Jack L. Moffett
Senior Interaction Designer
inmedius
412.459.0310 x219
http://www.inmedius.com


The details are not the details.
They make the design.

                        -Charles Eames

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