Dan,

The card I got for my PC isn't very good - this is all the info I have
(straight from the box it came in...)

Iwill Side-2930C Fast SCSI Host Adapter

It only cost me �27 and I have had no problems at all with it...

Iwill apparently have a website at www.iwill.net

Hope this helps...

James
Flex Records / Turbulence, Newcastle UK
[EMAIL PROTECTED]
Mobile : 07949 935253
FLEX034 - Phobia & Piper - 'Still Want Your Touch' b/w 'Countermeasures' -
Out November
FLEX035 - Networx - 'Klip' b/w 'Escape Hatch' - Out Soon...
------------------------------
Next Turbulence Saturday 9th February 2002
Newcastle University Students Union
Grooverider (Radio 1 / Prototype)
Phobia & Piper (Residents)
Info : 07974 255740
or [EMAIL PROTECTED]
www.turbulencecrew.co.uk
------------------------------

----- Original Message -----
From: "Daniel Norman" <[EMAIL PROTECTED]>
To: "Drum & Bass Arena Discussion List" <[EMAIL PROTECTED]>
Sent: Wednesday, December 19, 2001 9:31 AM
Subject: [dnb-prod] RE: Breaks Programming -How? Hidden Secret.....



> Aah,now I see,
>
> I thought it might be something like that, but i didn't realise exactly
what
> was going on.
>
> Sh*t, guys, thanks for the huge amount of advice on the beatz and wave
> editors, its fantastic having this group, it saves much wasted time and
>
> effort...
>
> I have the info on all the setting up of the SCSI card and the sampler etc
> (thanks J Graeme and all the others), but i just need to know exactly
which
> card is the one. Is it the Adaptec 2904 PCI or the Adaptec AHA-1505?
>
> James (Flex Records) - which one did you choose for your PC and Yamaha
A3000
> - if yours works fine then I'd like to know which one it is....
>
> Does anyone know what software editors peeps used around 1994-5,, because
> surely the wave editing software and the processing power of the PC/Macs
> weren't very great at that time, but they still managed to get that sound
> down. I guess it just needed the knack in cutting the loops into the right
> parts using a basic editor and then using the sampler/desk to nail the
sound
> on different channels.
>
> Many, many thanks
>
> Dan
>
>
>
> -----Original Message-----
> From: Scope - Streetbeats [mailto:[EMAIL PROTECTED]]
> Sent: 18 December 2001 09:52
> To: Drum & Bass Arena Discussion List
> Subject: [dnb-prod] RE: Breaks Programming -How? Hidden Secret.....
>
>
> It's the same way most (breaks oriented) producers do it now.
> I always cut up breaks in soundforge myself.
> 1) its more accurate and MOST importantly
> 2) I don't just take the hits.
>
> An explanation
>
> I'll take a drum loop, say two bars in length, and once I've done all
> the Direct X/VST plugin magic in soundforge and wavelab......and once
> ive got it at the right temp.......then in soundforge I'll send the
> whole loop to sample number 1 say.
> Then I'll cut that first beat off, and so the loop is now shorter than
> the full two bars, and will now begin from say a hat inbetween the first
> kick and snare. I'll send that to sample number 2.
> Then I'll cut it from the snare onwards, and send this section to sample
> 3.
> Until I get to the end of the loop, the last sample I send over should
> just be an individual hit, the last one in the loop.
>
> Why do this you ask? Well sure it takes more memory in my sampler, but
> memory is cheap, and if you know how to use a sampler well then you make
> efficient use of that memory.
>
> The main reason for doing this, is that all of the feeling in a break
> and the movement in it, the groove if you like is held in the bits
> inbetween the main hits.
> Sometimes people refer to these as ghost hits, and if its not ghost hits
> then the feeling often just comes from things like the decay
> characteristic of the hits.
> So the way I use breaks, I have any individual hit I want to hand,
> keymapped. The difference being, if I hold the key down, I get more than
> just that hit, but a part of the loop too.....
>
> Now back in the very first instance, at or before the conception of
> hardcore and d&b, drum loops would be taken in there entireity, time
> stretched and laid down straight.
> Then as time progressed you could see these loops maybe being split into
> a couple of sections etc, and slightly rearranged.
> And b4 you know it you have producers like source direct and photek
> cutting these breaks up as I described above to give you ultimate
> flexibility and re-arranging power.
>
>
> So by laying down these various sections of breaks, in different length
> segments or whatever - there are no rules - you can very quickly build
> up different grooves.
>
> Once you have that groove, you may want to clean it up a little by
> deconstructing any longer sections of loop you are playing on a single
> note into smaller sections, or even individual hits.
> When doing this, the envelope and filter settings in your sampler become
> crucial in obtaining the same feel as you had whilst just playing a
> section of the loop on that one key.
>
> This step is also very important for achieving a fat sound, because you
> should have kicks, snares and hats on different channels on the desk, so
> you want the hist to be as granular as possible whilst retaing a real
> groove.
>
> Its hard to describe, but quite a simple concept.
> A lot of producers I run into who are just getting going will be using
> recycle or whatever and programming these individual hits, and the
> result often sounds staccato and interupted.
> That's what you've got to avoid.
>
> Note that the whole above ranting, is only one part of it, having the
> right sound on your breaks is awhole other consideration.
>
> Hope this helps someone.
>
>
> **************************************
> Get your FREE Web based email at
> http://www.m4jungle.com
> **************************************
> Streetbeats, Noir, Pi, Z-no
> http://www.streetbeats.co.uk
> http://www.m4jungle.com
> http://www.noir-recordings.com
> http://www.pi-recordings.com
> http://www.z-no.co.uk
> **************************************
>
>
> -----Original Message-----
> From: Carr, Timm [mailto:[EMAIL PROTECTED]]
> Sent: 18 December 2001 17:26
> To: Drum & Bass Arena Discussion List
> Subject: [dnb-prod] RE: Breaks Programming -How? Hidden Secret.....
>
>
> recycle really does help with the cutting up of sampled breaks.
>
> > ----------
> > From: Daniel Norman
> > Reply To: Drum & Bass Arena Discussion List
> > Sent: Tuesday, December 18, 2001 11:34 AM
> > To: Drum & Bass Arena Discussion List
> > Subject: [dnb-prod] Breaks Programming -How? Hidden Secret.....
> >
> > Hi,
> >
> > After all the stuff about PC conflicts and nastiness, I've got a
> > question on good old beats production.
> >
> > Since peeps here can cast their minds back to stunning tunes like
> > Source Direct / Oblivion on Streetbeats and basically all the Photek
> > Productions, DeeJay Recordings (Pete Parsons - genius), deep stuff
> > etc, etc - i was just wondering if anyone here had ever managed to
> > approach their kind of breaks programming. How the f*ck do they do it?
> >
> > I only really bought my studio kit to try to make intricate breaks for
>
> > myself like i had always heard from those guys and after 2 yrs i know
> > what i'm doing, but i can't get my breaks to sound like they used to
> > in 95....
> >
> > Basically, I haven't got Recycle for the A3000v2 sampler yet and i'm
> > thinking this is where i'm missing out. Can you generally use Recycle
> > to make to beats like on the tunes above. I have processed a ton of
> > breaks in Cool Edit Pro, but its during the tune that i can't quite
> > get them to cut up properly and still sound runnin'
> >
> > I'm using a PII 450, Logic Silver and the Yamaha A3000, whereas I'm
> > guessing peeps used to use Ataris and early Macs with Akai S3000
> > samplers - i know the timing of PCs, Logic and the Yam sampler might
> > not be so good as the Atari and Akai, but surely thats not the whole
> > story?
> >
> >  I'm thinking that Recycle/SCSI card might be the ultimate
> > solution.....
> >
> > Any help would be cool,
> >
> > Cheers,
> >
> >
> > Dan
> >
> >
> >
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