> I've worked with lots of programmers on lots of games
> projects, and would have to disagree - just about all of them push the
limits on
> each game in one way or another... that's part of the whole process. Maybe
> that's a UK development thing: but it's very real nonetheless.

maybe for console games, but I don't think PC games are really getting the
attention they should. Even a game like Q3 (which I love and play every day)
has not gotten enough attention, the finishing touch is just missing (see
menu)

every pc game these days seems to be released with a patch of 30+mb being
released afterwards..that's not doing your best, that's making money..

cu,

Pascal Bestebroer ([EMAIL PROTECTED])
www.dynamic-core.net



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