On 20 January 2012 18:49, Javier Ros <[email protected]> wrote: > Another possible way to overcome this would be to use kinematics > module to initialise joint positions from world coordinates, or the > inverse, and let the ini file to initialize world or joint.
I suspect that this is what the unused kinematicsHome function is intended to do, at least according to the comments in kinematics.h -- atp The idea that there is no such thing as objective truth is, quite simply, wrong. ------------------------------------------------------------------------------ Keep Your Developer Skills Current with LearnDevNow! The most comprehensive online learning library for Microsoft developers is just $99.99! Visual Studio, SharePoint, SQL - plus HTML5, CSS3, MVC3, Metro Style Apps, more. Free future releases when you subscribe now! http://p.sf.net/sfu/learndevnow-d2d _______________________________________________ Emc-developers mailing list [email protected] https://lists.sourceforge.net/lists/listinfo/emc-developers
