Here is my config. At this point its still the same config that Probotix supplys with the exception of changing to from trivkins to core_xy_kins.
A CoreXY or Hbot machine works on the same principle, driving the X and Y axis from the same belt that is routed along the lengths of the axes. Its all explained here, http://corexy.com/theory.html. In this setup to move in say X both Motors will have to move together, in the same direction. If you are driving to a 45deg angle, one motor moves. So somehow I have to connect the x&y motors to deal with this. I imagine it would work similarly to how a delta bot is configured. I just attached the config. If I need to post it in plain text just let me know. On Friday, January 24, 2014 10:05 AM, Charles Steinkuehler <[email protected]> wrote: If your motors turn properly, but kinematics isn't doing it's thing, it sounds like it's time to post your configuration to the list. What sort of machine is this anyway? I only briefly reviewed the foreign language links you provided...partly because I can't read the text, and partly because I hate forums. ;-) On 1/24/2014 10:28 AM, Joe Spanier wrote: > I actually did try that, but with no luck. I tried a couple other kinemtatic > models. Gantrykins and delta, with similar results. > > The net Pin assignments are all the same as they are in the example K9 PRU > config. > > > > On Friday, January 24, 2014 5:02 AM, Charles Steinkuehler > <[email protected]> wrote: > > On 1/23/2014 10:53 PM, Joe Spanier wrote: >> Ok Got that figured out. Turns out my first issue was the >> core_xy_kins.c file was empty, so that wasnt helping anything. But I >> had to drop sudo as well. >> >> I was able to get it compiled and I can start my config with >> core_xy_kins in my HAL. But it doesnt seem to change anything. >> Moving in the x only moves the X motor, same for y. >> >> Is there something I will have to hook together in my net pins? Im >> guessing it would be similar to slaving two axes together like in >> gantrykins? >> >> Again thank you for the help. > > When you start LinuxCNC with non-trivial kinematics, you're in joint > mode by default, where you move each joint independently for homing. > > Once you've homed all the joints, switch to world mode and X/Y/Z jogs > should work as expected going through the kinematics module. > > -- Charles Steinkuehler [email protected]
PBX-BB.tar.gz
Description: GNU Zip compressed data
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