On 5. May 2014, at 21:17, "cpapado [via Software]" <[email protected]> wrote:
> I'm currently working on OSX actually. So I would have to build for debug, > then package, then install the package? Just running the install target for a > debug build just overwrites the dylib in /usr/lib. XCode or Makefiles? We *should* actually package the debug libs into lib/debug, so that you can install the debug package concurrently with the release one. So far we've only build release packages since the developers needing debug symbols often just build from source. Cheers, Stefan. signature.asc (858 bytes) <http://software.1713.n2.nabble.com/attachment/7585461/0/signature.asc> -- View this message in context: http://software.1713.n2.nabble.com/Communicating-information-FROM-the-rendering-code-to-the-application-logic-tp7585385p7585461.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

