This actually seems to be a problem with utilizing release collage/eq binaries in a debug build of my application...switching my build to release takes care of the problem and so does compiling Collage in debug mode.
Don't the build scripts allow to install both debug AND release binaries simultaneously any more? I compiled and installed collage in debug mode but the install script overwrites the existing .dylib (I know this wasn't supported on windows but I recall it working in OSX before...). -- View this message in context: http://software.1713.n2.nabble.com/Communicating-information-FROM-the-rendering-code-to-the-application-logic-tp7585385p7585458.html Sent from the Equalizer - Parallel Rendering mailing list archive at Nabble.com. _______________________________________________ eq-dev mailing list [email protected] http://www.equalizergraphics.com/cgi-bin/mailman/listinfo/eq-dev http://www.equalizergraphics.com

