Bruno Marchal wrote:
On 06 Apr 2015, at 07:02, Bruce Kellett wrote:

Bruno Marchal wrote:
On 05 Apr 2015, at 01:19, Russell Standish wrote:

Then what is your definition of a recording? In my eyes, UD* is a
recording, particularly a finite portion of it, such as the first
10,000 steps of the first 10,000 programs.
You confuse description of computations, which exists in the "movies" obtained by filming the boolean graph, and the computations themselves, with involves semantic, that is a reality (be it the static standard model of Peano Arithmetic) or a physical reality.

Where is the dynamics necessary for computations themselves (as opposed to descriptions of computations) in the static standard model of Peano Arithmetic? I know where the dynamics reside in physical reality.

In the truth of the elementary relations which implements a relation between some universal Turing system (universal number) and the program that is implemented.

That 'truth' is static. The implementation of a program might be dynamic, but that is because it is implemented on a physical computer that has a physical clock cycle.

I remind you that 'dynamic' means "of or relating to force producing motion" or "active, potent, energetic, forceful; characterized by action or change." In other words, the opposite of static.

That is a physicalist account of dynamics. It could be the correct one---I don't know. But even if is the correct one, you have to agree that a diophantine approximation of, let us say the evolution of the milky way + andromeda can exists (unless you presuppose at the start that the Milky Way + andromeda use non computable functions).

I don't know that is uses functions at all. Even the three-body problem in Newtonian gravitational dynamics does not have a general closed form solution. It is not a 'function' in any standard sense. The system can only be approximated by perturbation theory, and the calculations are different for every set of starting values. There is not a 'function' to be evaluated over some input domain.

So your type of dynamics would exist somewhere in the dynamics of some game-of-life pattern, and would appear in the running of a game-of-life

"Running" a game-of-life? Any dynamics there comes from the running -- the clock cycles of the computer on which it is run. It is not intrinsic.

pattern emulating the universal dovetailer, which run all game-of-life pattern. Then it would exist in the block-description of the dynamics (digital, discrete) of the universal game of life patter, that you can see as a static infinite cone of some sort. In that case, your acceptance of a block universe, and the way to recover the dynamics internally would work for that pattern.

No, it doesn't work like that. The block universe idea arises from special relativity theory -- the fact that Lorentz transformations alter the way in which space and time are interrelated. There is no universal 'time' parameter in that picture, only a local variable 't' that depends on the frame of reference. The useful dynamical concepts in relativity are the Lorentz invariants -- quantities that do not depend on the way you slice up separate time and space variables. Time is part of a coordinate system, and you do not have a space-time model that can be spanned by a coordinate system.

The FPI makes this a bit more complex, because from the point of view of the self-aware entities emulated in the universal pattern, their "real future" is not really defined by some location in the pattern, but from all their infinitely many locations in that pattern.

That is, again, an entirely static concept. You have not introduced any time parameter.


To be more precise, I should explain you how "computations" and "emulation" is defined in arithmetic, in term of the truth of elementary number theoretical relations. A computation will exist through the fact that it is true that some numbers divide some other numbers, and other facts like that. On the contrary, a description of a computation will be a number from which we can extract the description of a sequence of states, but that is different from the states existence being the result of a set of true relation.

So you can use these terms in that way. But that does not make 'computation' a dynamical concept. There is no change or movement involved. Arithmetic is completely static, as are the relations between numbers.


It is very much like the difference between the Gödel number of the sentence "3 divides 6", and the true fact that the number 3 divides 6. The first one is a number, and needs some encoding; the second is a truth involving the number 3 and 6, and which does not needs any encoding to be true (only to be communicated).

'Communicated'? A transition from a state of not knowing to a state of knowing? But that is a temporal concept, and you have no time variable in your model. The truth that 6 is divisible by 3 does not involve time in any sense at all. It is not a dynamical calculation unless you implement the operation on a computer, and even then the 'truth' is static, it is only the computer (physics) that is dynamic.

Bruce

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