Ooops on the simple solution for a relative rotation [my bad]! Much
better than my suggestion...
:P
Why Fuse? -> Sequencing, passing & writing animation objects.
It is true for small applications, like banners; it's overkill when kbs
are in dire need. But for web 2.0 application development, a few extra
kb is insignificant.
Check the last pages of this primer for what sets it apart when building
complex or dynamic animation sequences:
http://www.mosessupposes.com/Fuse/speakernotes-mgunesch.pdf
mind you i am now coding primarily only in AS3... and 'Fuse3: Go'
doesn't do it for me [why would I want to write my own tweens? isn't
that the point of using an engine, so i don't have to write my own
tweens anymore?...]
:P
:)
Seb.
Merrill, Jason wrote:
On AS3 there isn't as good a package as fuse around [yet?];
What does FUSE have over TweenLite and TweenMax? FUSE always bloated my projects and had problems in high stress situations.
Jason Merrill
Bank of America
Instructional Technology & Media
Join the Bank of America Flash Platform Developer Community
Are you a Bank of America associate interested in innovative learning ideas and technologies?
Check out our internal Innovative Learning Blog & subscribe.
_______________________________________________
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders
_______________________________________________
Flashcoders mailing list
[email protected]
http://chattyfig.figleaf.com/mailman/listinfo/flashcoders