Nobody can build a business on the basis of software that contravenes the licence agreement. It would be folly to do so. I expect (but don't know) that Adobe will pull the iPhone cross-compilation system from CS5.
On 12 April 2010 at 11:43 Karl DeSaulniers <k...@designdrumm.com> wrote: > For those interested. All hope is not lost if you want to still make > money using CS5 for iPhone apps. > Just a different avenue, but a more fitting one considering the > current circumstances and stance Apple is taking. > These guys have been dealing with what we are dealing with now since > the iPhone came out. > > http://blog.iphone-dev.org/ > > My point being that Apple doesn't really have the strong hold they > think they do when it comes to their SDK. > Cydia Store is a jailbroken app that lets you sell your own > applications. They don't take more than Apple would from the sales. > I think its like a 30% Cydia Store - 70% Developer split. Same as > Apple. The app uses paypal for purchasing as well. > You can also develop your app in CS5 and it work. Oh... and no > developer fees.. (I don't believe) > They are also talking about jailbreaking iPads. :)) > Might be worth some peoples time to research. > > Best, > > Karl > > > On Apr 12, 2010, at 4:00 AM, allandt bik-elliott (thefieldcomic.com) > wrote: > > thanks lee brimelow for this amazing post > http://theflashblog.com/?p=1888 > > > On 11 April 2010 23:00, Mattheis, Erik (MIN - WSW) < > ematth...@webershandwick.com> wrote: > > > OK, that sort of makes sense - the "sort of" because cross-platform > > compiled apps can already be accepted or rejected at the app store > > level. If > > money from developers was a major cash flow avenue, this would make > > total > > sense but compared to the app store, it's not, AFAIK. It seems it > > would be > > a financial benefit for Apple to have a larger pool of apps to > > choose to > > sell or not, regardless of how they were developed. > > > > Here's another "settling old scores" theory, but between Apple and > > Adobe > > themselves as opposed to the Apple vs MS theory I recently suggested, > > > > "In 1996 when Apple was seemingly on the ropes, Adobe made a crucial > > business decision and one that is coming back to bite them in the > > ass. They > > declared that their primary development platform would be Windows; > > subsequently, every new application or major revision of a product was > > introduced for Windows first and followed months later, sometimes > > never at > > all, by a Mac version." > > > > > > http://innerdaemon.wordpress.com/2010/04/10/sorry-adobe-you-screwed- > > yourself/ > > ________________________________________ > > From: flashcoders-boun...@chattyfig.figleaf.com [ > > flashcoders-boun...@chattyfig.figleaf.com] On Behalf Of Dave Watts [ > > dwa...@figleaf.com] > > Sent: Sunday, April 11, 2010 11:13 AM > > To: Flash Coders List > > Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans > > the Use > > of Adobe’s Flash-to-iPhone Compiler > > > >> A lot of outrage hass been expressed, but there has to be a "why". > >> Why? > > > > Because it makes economic sense for Apple, and it hurts a company that > > Steve Jobs doesn't care for right now. > > > > If you don't allow cross-platform tools to work, developers have to > > explicitly choose your platform. Right now, Apple has the market > > advantage - lots of people have and want iPhones, iPads, etc. So > > developers will choose to build for the Apple platform rather than > > building for multiple platforms, giving the App Store a continuing > > competitive advantage. > > > > Dave Watts, CTO, Fig Leaf Software > > http://www.figleaf.com/ > > http://training.figleaf.com/ > > > > Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on > > GSA Schedule, and provides the highest caliber vendor-authorized > > instruction at our training centers, online, or onsite. > > _______________________________________________ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > _______________________________________________ > > Flashcoders mailing list > > Flashcoders@chattyfig.figleaf.com > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Karl DeSaulniers > Design Drumm > http://designdrumm.com > > > _______________________________________________ > Flashcoders mailing list > Flashcoders@chattyfig.figleaf.com > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list Flashcoders@chattyfig.figleaf.com http://chattyfig.figleaf.com/mailman/listinfo/flashcoders