ooo this is interesting http://tech.slashdot.org/story/10/04/12/062232/Adobe-Flash-CS5-Exports-Animations-To-HTML5-Canvas?from=twitter
<http://tech.slashdot.org/story/10/04/12/062232/Adobe-Flash-CS5-Exports-Animations-To-HTML5-Canvas?from=twitter>cs5 exports animations to html5 canvas a On 12 April 2010 11:04, [email protected] <[email protected]> wrote: > Nobody can build a business on the basis of software that contravenes the > licence agreement. It would be folly to do so. I expect (but don't know) > that > Adobe will pull the iPhone cross-compilation system from CS5. > > > On 12 April 2010 at 11:43 Karl DeSaulniers <[email protected]> wrote: > > > For those interested. All hope is not lost if you want to still make > > money using CS5 for iPhone apps. > > Just a different avenue, but a more fitting one considering the > > current circumstances and stance Apple is taking. > > These guys have been dealing with what we are dealing with now since > > the iPhone came out. > > > > http://blog.iphone-dev.org/ > > > > My point being that Apple doesn't really have the strong hold they > > think they do when it comes to their SDK. > > Cydia Store is a jailbroken app that lets you sell your own > > applications. They don't take more than Apple would from the sales. > > I think its like a 30% Cydia Store - 70% Developer split. Same as > > Apple. The app uses paypal for purchasing as well. > > You can also develop your app in CS5 and it work. Oh... and no > > developer fees.. (I don't believe) > > They are also talking about jailbreaking iPads. :)) > > Might be worth some peoples time to research. > > > > Best, > > > > Karl > > > > > > On Apr 12, 2010, at 4:00 AM, allandt bik-elliott (thefieldcomic.com) > > wrote: > > > > thanks lee brimelow for this amazing post > > http://theflashblog.com/?p=1888 > > > > > > On 11 April 2010 23:00, Mattheis, Erik (MIN - WSW) < > > [email protected]> wrote: > > > > > OK, that sort of makes sense - the "sort of" because cross-platform > > > compiled apps can already be accepted or rejected at the app store > > > level. If > > > money from developers was a major cash flow avenue, this would make > > > total > > > sense but compared to the app store, it's not, AFAIK. It seems it > > > would be > > > a financial benefit for Apple to have a larger pool of apps to > > > choose to > > > sell or not, regardless of how they were developed. > > > > > > Here's another "settling old scores" theory, but between Apple and > > > Adobe > > > themselves as opposed to the Apple vs MS theory I recently suggested, > > > > > > "In 1996 when Apple was seemingly on the ropes, Adobe made a crucial > > > business decision and one that is coming back to bite them in the > > > ass. They > > > declared that their primary development platform would be Windows; > > > subsequently, every new application or major revision of a product was > > > introduced for Windows first and followed months later, sometimes > > > never at > > > all, by a Mac version." > > > > > > > > > http://innerdaemon.wordpress.com/2010/04/10/sorry-adobe-you-screwed- > > > yourself/ > > > ________________________________________ > > > From: [email protected] [ > > > [email protected]] On Behalf Of Dave Watts [ > > > [email protected]] > > > Sent: Sunday, April 11, 2010 11:13 AM > > > To: Flash Coders List > > > Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans > > > the Use > > > of Adobe’s Flash-to-iPhone Compiler > > > > > >> A lot of outrage hass been expressed, but there has to be a "why". > > >> Why? > > > > > > Because it makes economic sense for Apple, and it hurts a company that > > > Steve Jobs doesn't care for right now. > > > > > > If you don't allow cross-platform tools to work, developers have to > > > explicitly choose your platform. Right now, Apple has the market > > > advantage - lots of people have and want iPhones, iPads, etc. So > > > developers will choose to build for the Apple platform rather than > > > building for multiple platforms, giving the App Store a continuing > > > competitive advantage. > > > > > > Dave Watts, CTO, Fig Leaf Software > > > http://www.figleaf.com/ > > > http://training.figleaf.com/ > > > > > > Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on > > > GSA Schedule, and provides the highest caliber vendor-authorized > > > instruction at our training centers, online, or onsite. > > > _______________________________________________ > > > Flashcoders mailing list > > > [email protected] > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > > _______________________________________________ > > > Flashcoders mailing list > > > [email protected] > > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > Karl DeSaulniers > > Design Drumm > > http://designdrumm.com > > > > > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

