>> I expect (but don't know) that Adobe will pull the iPhone cross-compilation system from CS5.
Adobe made a statement right after the new Apple agreement came out last week that they wouldn't do that - and on Kevin Lynch's blog, he said they are still planning on launching CS5 with that export to iPhone feature, and it's up to Apple to change the policy. Jason Merrill Bank of America Global Learning Learning & Performance Solutions Join the Bank of America Flash Platform Community and visit our Instructional Technology Design Blog (note: these are for Bank of America employees only) -----Original Message----- From: [email protected] [mailto:[email protected]] On Behalf Of [email protected] Sent: Monday, April 12, 2010 6:05 AM To: Flash Coders List Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans the Use of Adobe’s Flash-to-iPhone Compiler Nobody can build a business on the basis of software that contravenes the licence agreement. It would be folly to do so. I expect (but don't know) that Adobe will pull the iPhone cross-compilation system from CS5. On 12 April 2010 at 11:43 Karl DeSaulniers <[email protected]> wrote: > For those interested. All hope is not lost if you want to still make > money using CS5 for iPhone apps. > Just a different avenue, but a more fitting one considering the > current circumstances and stance Apple is taking. > These guys have been dealing with what we are dealing with now since > the iPhone came out. > > http://blog.iphone-dev.org/ > > My point being that Apple doesn't really have the strong hold they > think they do when it comes to their SDK. > Cydia Store is a jailbroken app that lets you sell your own > applications. They don't take more than Apple would from the sales. > I think its like a 30% Cydia Store - 70% Developer split. Same as > Apple. The app uses paypal for purchasing as well. > You can also develop your app in CS5 and it work. Oh... and no > developer fees.. (I don't believe) > They are also talking about jailbreaking iPads. :)) > Might be worth some peoples time to research. > > Best, > > Karl > > > On Apr 12, 2010, at 4:00 AM, allandt bik-elliott (thefieldcomic.com) > wrote: > > thanks lee brimelow for this amazing post > http://theflashblog.com/?p=1888 > > > On 11 April 2010 23:00, Mattheis, Erik (MIN - WSW) < > [email protected]> wrote: > > > OK, that sort of makes sense - the "sort of" because cross-platform > > compiled apps can already be accepted or rejected at the app store > > level. If > > money from developers was a major cash flow avenue, this would make > > total > > sense but compared to the app store, it's not, AFAIK. It seems it > > would be > > a financial benefit for Apple to have a larger pool of apps to > > choose to > > sell or not, regardless of how they were developed. > > > > Here's another "settling old scores" theory, but between Apple and > > Adobe > > themselves as opposed to the Apple vs MS theory I recently suggested, > > > > "In 1996 when Apple was seemingly on the ropes, Adobe made a crucial > > business decision and one that is coming back to bite them in the > > ass. They > > declared that their primary development platform would be Windows; > > subsequently, every new application or major revision of a product was > > introduced for Windows first and followed months later, sometimes > > never at > > all, by a Mac version." > > > > > > http://innerdaemon.wordpress.com/2010/04/10/sorry-adobe-you-screwed- > > yourself/ > > ________________________________________ > > From: [email protected] [ > > [email protected]] On Behalf Of Dave Watts [ > > [email protected]] > > Sent: Sunday, April 11, 2010 11:13 AM > > To: Flash Coders List > > Subject: Re: [Flashcoders] @#$% New iPhone Developer Agreement Bans > > the Use > > of Adobe’s Flash-to-iPhone Compiler > > > >> A lot of outrage hass been expressed, but there has to be a "why". > >> Why? > > > > Because it makes economic sense for Apple, and it hurts a company that > > Steve Jobs doesn't care for right now. > > > > If you don't allow cross-platform tools to work, developers have to > > explicitly choose your platform. Right now, Apple has the market > > advantage - lots of people have and want iPhones, iPads, etc. So > > developers will choose to build for the Apple platform rather than > > building for multiple platforms, giving the App Store a continuing > > competitive advantage. > > > > Dave Watts, CTO, Fig Leaf Software > > http://www.figleaf.com/ > > http://training.figleaf.com/ > > > > Fig Leaf Software is a Veteran-Owned Small Business (VOSB) on > > GSA Schedule, and provides the highest caliber vendor-authorized > > instruction at our training centers, online, or onsite. > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > > _______________________________________________ > > Flashcoders mailing list > > [email protected] > > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > Karl DeSaulniers > Design Drumm > http://designdrumm.com > > > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

