unity 3d is a separate plugin but if you're serious about doing 3d, it's
probably the way to go

a

On 17 August 2010 00:42, Peter B <[email protected]> wrote:

> On 17 August 2010 07:31, Karl DeSaulniers <[email protected]> wrote:
>
> > I believe it will let you, in swift, create an interactive animation
> > utilizing the vectors
> > of your polys and integrate AS code to control it,
> >
> >
> Swift is just generating the polygon ,odel and textures. In order to add
> interactivity you're still going to need a 3D engine like Papervision. imho
> if you're going to take this approach you'd be better to use a 'real' 3D
> modeller, asJason has suggested.
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