unity 3d is a separate plugin but if you're serious about doing 3d, it's probably the way to go
a On 17 August 2010 00:42, Peter B <[email protected]> wrote: > On 17 August 2010 07:31, Karl DeSaulniers <[email protected]> wrote: > > > I believe it will let you, in swift, create an interactive animation > > utilizing the vectors > > of your polys and integrate AS code to control it, > > > > > Swift is just generating the polygon ,odel and textures. In order to add > interactivity you're still going to need a 3D engine like Papervision. imho > if you're going to take this approach you'd be better to use a 'real' 3D > modeller, asJason has suggested. > _______________________________________________ > Flashcoders mailing list > [email protected] > http://chattyfig.figleaf.com/mailman/listinfo/flashcoders > > _______________________________________________ Flashcoders mailing list [email protected] http://chattyfig.figleaf.com/mailman/listinfo/flashcoders

