On 17 August 2010 07:31, Karl DeSaulniers <[email protected]> wrote:

> I believe it will let you, in swift, create an interactive animation
> utilizing the vectors
> of your polys and integrate AS code to control it,
>
>
Swift is just generating the polygon ,odel and textures. In order to add
interactivity you're still going to need a 3D engine like Papervision. imho
if you're going to take this approach you'd be better to use a 'real' 3D
modeller, asJason has suggested.
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