David Megginson writes:
> Seriously, I am planning on adding the occasional barn, farmhouse,
> silo, and blue aluminum storage shed.  This points to another problem,
> though -- as with textures, buildings will look very different in
> different parts of the world and even in different parts of the same
> country, province, state, or county.
> 
> What we need is conditions in materials.xml; for example, within a
> certain lat/lon rectangle, use a tumbled-down stone building for a
> barn; within another, use a North-American wooden barn; and so on.  We
> already have XML conditions, so it's doable, but it will be a bit of
> work all the same.  Instead of allowing full conditions, we might
> allow only a few criteria (maybe time of year, lat/lon, elevation,
> slope).

I could see that turning the materials.xml file into a complicated
nightmare.  However, it would be a nice feature to have.  Perhaps the
top level materials.xml could include a .xml for each material that
has a long list of conditionals.  That might keep things a little
cleaner ... (?)

Curt.
-- 
Curtis Olson   IVLab / HumanFIRST Program       FlightGear Project
Twin Cities    [EMAIL PROTECTED]                  [EMAIL PROTECTED]
Minnesota      http://www.menet.umn.edu/~curt   http://www.flightgear.org

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