David Megginson writes: > Seriously, I am planning on adding the occasional barn, farmhouse, > silo, and blue aluminum storage shed. This points to another problem, > though -- as with textures, buildings will look very different in > different parts of the world and even in different parts of the same > country, province, state, or county. > > What we need is conditions in materials.xml; for example, within a > certain lat/lon rectangle, use a tumbled-down stone building for a > barn; within another, use a North-American wooden barn; and so on. We > already have XML conditions, so it's doable, but it will be a bit of > work all the same. Instead of allowing full conditions, we might > allow only a few criteria (maybe time of year, lat/lon, elevation, > slope).
I could see that turning the materials.xml file into a complicated nightmare. However, it would be a nice feature to have. Perhaps the top level materials.xml could include a .xml for each material that has a long list of conditionals. That might keep things a little cleaner ... (?) Curt. -- Curtis Olson IVLab / HumanFIRST Program FlightGear Project Twin Cities [EMAIL PROTECTED] [EMAIL PROTECTED] Minnesota http://www.menet.umn.edu/~curt http://www.flightgear.org _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel