Curtis L. Olson writes: > I could see that turning the materials.xml file into a complicated > nightmare. However, it would be a nice feature to have. Perhaps the > top level materials.xml could include a .xml for each material that > has a long list of conditionals. That might keep things a little > cleaner ... (?)
Sure. We can do that already, if someone wants to go to the trouble; just create an $FG_ROOT/Materials/ directory, put one file for each material in it, then make materials.xml look like this: <PropertyList> <material include="Materials/grass_rwy.xml"/> <material include="Materials/dirt_rwy.xml"/> <material include="Materials/lakebed_taxiway.xml"/> ... </PropertyList> It will look exactly the same to FlightGear, so no C++ modifications will be required. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
