Billy Verreynne writes: > Dave (the other one :-), are you considering dynamic moving > objects? You mentioned yachts in passing... Collision detection > eats CPU cycles, but still without that dynamic objects IMO are > relegated to mainly eye candy.
I think that those will need to be handled differently. Static objects are attached to a tile, and will be freed when the tile falls out of the cache; moving objects can cross tile boundaries. All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel