-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA1 On Tue, 16 Jul 2002 03:33, David Megginson wrote: > Over the weekend, I finished my first take on dynamically-placed > scenery objects. I'm attaching two screenshots: > > Special thanks to Curt, whose ground-lighting code I > stole^H^H^H^H^Hused as inspiration to calculate object placement.
Very nice. I tried to also do this ages ago but couldn't figure it out. :-) What is the framework for creating the objects like? If a good framework API could be developed, it would be easy for scenery designers to add new objects that are locally appropiate. For instance, kangaroos on runways in australia :-). Thanks, David - -- - -----BEGIN GEEK CODE BLOCK----- Version: 3.12 GCC d- s:-- a--- C++ UL++++ P+++ L+++ E- W++ N++ o- K- w-- O-- M+ V-- PS PE Y+ PGP+++ t+ 5-- X-- R- tv- b++ DI++++ D--- G e h! !r y- - ------END GEEK CODE BLOCK------ -----BEGIN PGP SIGNATURE----- Version: GnuPG v1.0.6 (GNU/Linux) Comment: For info see http://www.gnupg.org iD8DBQE9M5DuZOfFgbBAbXARAh3+AJ9AMmMQYRelaXuQzwlrJff6/8C0ogCfZ0IT q3O6yBtxDIrgMkDZss0XK/8= =SGI5 -----END PGP SIGNATURE----- _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
