Norman Vine wrote: > Andy Ross writes: > > Sure there is. But the ladder will only work at 1024x768 with the > > default view direction and field of view. > > The current HUD ladder works fine at all resolutions with all view > directions once you accept the fact that it is a 2D Overlay instrument > that is designed to have a fixed layout
We're arguing from different definitions. I want the horizon line to line up along the horizon, the N degree lines to be N degrees from the horizon, the glide path indicator to lie along the right glide path, and the velocity vector to point where the aircraft is travelling. The existing HUD can only do this at one resolution, one field of view, and one aspect ratio. Since these aren't the values that I use (well, except aspect ratio -- I have a 4:3 monitor like everybody else), the existing code doesn't "work" for me. This isn't because I'm wrong or right, but because I want the code to do different things. I'm sorry you don't like my requirements. I honestly did try to accomodate yours. Really. Andy -- Andrew J. Ross NextBus Information Systems Senior Software Engineer Emeryville, CA [EMAIL PROTECTED] http://www.nextbus.com "Men go crazy in conflagrations. They only get better one by one." - Sting (misquoted) _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel