Erik Hofman writes: > I tested this one a bit today and even a LOD of 10000 meters will give > good results on the SFO skyscrapers for normal (non clear sky > conditions), it has just one drawback: after conversion FlightGear > doesn't seem to find the textures anymore: > > http://sourceforge.net/mailarchive/forum.php?thread_id=2748130&forum_id=4479
I think that skyscrapers need a visual range of much more than 5 nm. As far as I understand, we are already cropping out anything beyond the current visual range, but when visibility is OK, we need to see skyscrapers from at least 20 nm (~40,000m) away. They are *extremely* visible from the air (try flying anywhere near Manhattan, Montreal, or Toronto, and you'll see what I mean). All the best, David -- David Megginson, [EMAIL PROTECTED], http://www.megginson.com/ _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel