Curtis L. Olson writes:

 > I just committed an update to simgear to add support for a scale
 > animation type (in addition to rotate and translate.)

Great!  When I talked to Steve Baker about scaling, he said that it
wasn't a good idea, because it would mess up bounding spheres and
such-like.  Is that all fixed now in plib?


All the best,


David

-- 
David Megginson, [EMAIL PROTECTED], http://www.megginson.com/

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