On Wednesday 23 July 2003 21:02, Frederic Bouvier wrote: > I was thinking about scaling for gear actuators too. Would it be > possible to scale along an arbitrary axis ? possibly with 3 different > scale factors, or is it beyond the scope of this change ? > > -Fred
I don't think you'd really _want_ to use scaling for animating parts of an a/c model because those parts dont actually change size in real life. Do they? At least, the only things I can think of off-hand that actually changed size were the inflatable engine intake edges on very early Harriers. It would be better to try to figure out how the mechanism you're trying to animate actually works, which for fixed size parts is going to consist of translations and rotations, and try to duplicate that. This can actually make things more consistent and help you out because you know the 'real' mechanism worked. Trying to mimic the mechanism will also make it possible to simulate failures more accurately - not necessarily the most obvious consideration but it's a strong 'plus' feature. LeeE _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
