Erik Hofman writes: > > I really would like to have SDL support available in FlightGear. In can > give FG a good step in the right direction. If Cygwin isn't supported > that would be a major drawback though. > > Positives:
Coments interspersed > * Native Win32 threading support This works wonderfully with our current code http://sources.redhat.com/pthreads-win32/ > * Native IRIX sproc threading support Isn''t there a good pthread support on IRIX > * Most functions have multi threading added ??? Other then our scenery pager I don't see what we need threads for ??? > * MMX support where needed gcc 3.3 and above have automatic sse/mmx support for MSVC users there is www.codeplay.com > * Ability to set the video mode (not just the window size) You can do that with GLUT, I even submited a patch a while ago that did most of this but whatever it is only about 20 lines of C Code to implement this on top of GLUT > * Event scheduler We could use a good event scheduler but we don't need SDL for that a STL queue that has heap properties works 'quite' well :-) > * Cross platform timer functions PLIB has these already > * Network support routines (separate libraries) PLIB has an advanced network model that works quite well > * Audio mixer support routines (separate library) SDL has good audio support but I bet it would be easier to add these to PLIB then to rewrite FGFS to use SDL Cheers Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
