Erik Hofman writes:
> 
> I really would like to have SDL support available in FlightGear. In can 
> give FG a good step in the right direction. If Cygwin isn't supported 
> that would be a major drawback though.
> 
> Positives:

Coments interspersed
 
> * Native Win32 threading support
This works wonderfully with our current code
http://sources.redhat.com/pthreads-win32/

> * Native IRIX sproc threading support
Isn''t there a good pthread support on IRIX

> * Most functions have multi threading added
??? Other then our scenery pager I don't see what we need threads for ???

> * MMX support where needed
gcc 3.3 and above have automatic sse/mmx support
for MSVC users there is www.codeplay.com

> * Ability to set the video mode (not just the window size)
You can do that with GLUT, I even submited a patch
a while ago that did most of this 
but whatever it is only about 20 lines of C Code to implement
this on top of GLUT

> * Event scheduler
We could use a good event scheduler
but we don't need SDL for that a STL queue that has heap
properties works 'quite' well :-)

> * Cross platform timer functions
PLIB has these already
 
> * Network support routines (separate libraries)
PLIB has an advanced network model that works quite well

> * Audio mixer support routines (separate library)
SDL has good audio support but I bet it would be easier
to add these to PLIB then to rewrite FGFS to use SDL

Cheers

Norman


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