Perhaps, Jim. However, I believe that my problem has to do with the number of concurrently playing sounds and plib being able to open up a "channel" to output sound on. I think this because if I stop all other applications before starting FG, it will work just fine. Otherwise, (if I have Winamp playing, for instance) it gives me an error that I can't remember while here at work. Anyway, it stems from the slDSP::open code:
 
result = waveOutOpen( & hWaveOut, WAVE_MAPPER, & Format, 0,
      0L, WAVE_FORMAT_QUERY );
That fails some way that I can't remember, but it's not an 8-bit problem. Also, for reference, I have an ASUS A7V333 with the C-Media 8738 audio chip, running WinXP/Cygwin. If anyone happens to know how to fix this problem, feel free to let me know. Thanks...
 
-Chris Reichow
[EMAIL PROTECTED]

Jim Wilson <[EMAIL PROTECTED]> wrote:
Chris Reichow <[EMAIL PROTECTED]>said:

>
> Note Cygwin definitely made the list. It is "officially" supported, however,
we're still talking about a major architecture change here, but in my own
humble opinion I think it would be for the better. SDL is actually actively
developed, and I have a problem with sound and plib (although its my crappy
builtin sound, not plibs fault =)

Actually it is a problem with plib's sound support. A large number of
motherboards come with those "crappy" sound cards that don't support 8bit
sound and they work well enough with other libraries. It's been a while since
I looked at that...maybe someone else can fill in the details or correct me
(on the plib list?).

Best,

Jim

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