Matthew Law wrote:

Speaking of which, would it be possible to change the texture above a certain height AGL? We could have a texture with more detail for low altitudes and a shinier, more gaussian texture for higher altitudes... Just like real grass and short crops.

Grass rarely reaches more than one meter AGL :-) Different textures for grass growing at different altitudes AMSL would make some sense, but I think you are talking about changing the material properties of the ground cover according to the aircraft's height AGL ... but that shouldn't make a difference to the shininess or the sharpness of the specular reflection (which is what I am guessing you mean by "more gaussian"; do I misunderstand?).


- Julian


_______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel

Reply via email to