On Monday, 1 December 2003 22:28, Christian Mayer wrote: > 1024x1024 is *extremly* big for such a texture! > > We should try to render our terrain with multitextures. So we can have a > small hi-res noisy texture for the details and a big low-res texture for > the general appearance. Then we'd only need a fraction of that texture > size! > > CU, > Christian
Detail textures help but I they are not the answer. What is needed is new terrain rendering engine. :D I'm sure there will be protesters but this "polygonal" looking scenery is not very nice in my opinion. Yes it works but it doesn't even begin to resemble real life scenery. Out of curiosity has anyone ever used TerraScene? (synthetic scenery generation app for Fly! and Fly!2) http://www.geocities.com/surgptr/images/5-1-4-Zoom1.jpg http://www.geocities.com/surgptr/images/tahoe02.jpg http://www.geocities.com/surgptr/images/tahoe03.jpg What were your impressions of TerraScene besides the scenery footprint? Regards Paul Surgeon _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel
