Curtis L. Olson wrote:

I wonder if this is intended to be a better vrml? Although it's not clear that the authors of xgl are aware of vrml ...

The thing about 3d file formats is that there's never one that does exactly everything you need. So you might as well start a new format and toss it into the mix. :-)

At least it's an open standard, something which can't be said about vrml II. And it uses XML for what XML is best at, storing (large amounts of) data.


Erik


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