Curtis L. Olson writes: > > I have an application in the pipeline where I'll need to play left > engine sound out of the left speaker and right engine sound out of the > right ... hopefully resulting in the proper effect when an engine goes out. > > As far as I know, this is impossible to do directly with plib because it > only supports 8 bit mono sounds ... no stereo. You can't even fake it > by crafting two .wav files one with no right channel and one with no > left ... no stereo support in plib. > > I'm looking at OpenAL and it appears that everything has to be > positioned spacially (for good or bad). I'm going to quietly ingore the > calls for doppler affects, etc. and other fancy stuff at this point ... > that would go into the "someday after the basics are working" bin.
An OpenAL extension was just written for OpenSceneGraph perhaps it might be worth taking a peek, I haven't yet. http://www.vrlab.umu.se/research/osgAL/ Cheers Norman _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel