Melchior FRANZ wrote: > * Frederic Bouvier -- Tuesday 27 April 2004 20:13: > > Why using the n attribute to specify the axis number ? > > Because it's done like that everywhere else? <key>, <engine>, ... > Consistency shouldn't be sacrificed lightly. Hey, and maybe someone > wants to define a key differently under Windows. That's possible with > my patch. :-)
No, we want to define a key differently according to the language, but it is another problem. Do you want to add n_french, n_spanish also ? Having to modify props_io.cxx to revolve a joystick issue is what is hurting me at the first place. I don't see a need to maintain an order in axis bindings. Numbers are just names here and I don't see a need for consistancy with engines or keys. -Fred _______________________________________________ Flightgear-devel mailing list [EMAIL PROTECTED] http://mail.flightgear.org/mailman/listinfo/flightgear-devel