----- Original Message ----- 
From: "Frederic Bouvier" <[EMAIL PROTECTED]>
To: "FlightGear developers discussions" <[EMAIL PROTECTED]>
Sent: Tuesday, October 19, 2004 12:51 AM
Subject: Re: [Flightgear-devel] VBOs - performance test results


> Roman Grigoriev wrote:
>
> >
> > ----- Original Message -----
> > From: Frederic Bouvier
> >
> >
> > > Roman Grigoriev wrote:
> > > > Frederic!  I must admit that you are absolutly right with Dlists I
got
> > 107
> > > > fps and only 78 fps w/ VBO on 5950Ultra
> > > > It's w/o shaders. I make additional test And tell results with
shaders.
> > >
> > > Do you have a figure without VBOs ?
> >
> > Yes Frederic shaders work w/o VBO with the same fps.
>
> So VBO provide no improvement ?
Frederic! If we have own scenegraph fully optimized to use VBO I think that
it will be our future. If you want I can give you my shaders to test fgfs
with it.
But I think for people who use in fgfs ortophoto terrain it's the best thing
Thanx in advance
Bye

>
> -Fred
>
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