> -----Original Message-----
> From: [EMAIL PROTECTED] 
> [mailto:[EMAIL PROTECTED] On 
> Behalf Of Stefan Seifert
> Sent: Saturday, May 12, 2007 10:38 PM
> To: FlightGear developers discussions
> Subject: Re: [Flightgear-devel] More ideas on dogfighting
> 
> -----BEGIN PGP SIGNED MESSAGE-----
> Hash: SHA1
> 
> James Palmer wrote:
> 
> > In your experience, Harald, what has been the approximate 
> ratio of FDM 
> > vs Graphics vs remainder code on CPU time?  Has anyone done work on 
> > clocking the various subroutines in FG to determine this?  
> (Perhaps I 
> > underestimate the CPU time required of the FDM?)
> 
> You could simply run stand-alone JSBSim 
> (http://www.jsbsim.org) to see, how much CPU a FDM needs. I'd 
> guess that Yasim lies in the same range.
> 
> Nine


I think that was investigated a few months ago. JSBSim FDM took only a
couple percent of the CPU, or course depending on your hardware and what you
were drawing. I don't think it's anything that you need to worry about.

BIll


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