> -----Original Message----- > From: [EMAIL PROTECTED] > [mailto:[EMAIL PROTECTED] On > Behalf Of Stefan Seifert > Sent: Saturday, May 12, 2007 10:38 PM > To: FlightGear developers discussions > Subject: Re: [Flightgear-devel] More ideas on dogfighting > > -----BEGIN PGP SIGNED MESSAGE----- > Hash: SHA1 > > James Palmer wrote: > > > In your experience, Harald, what has been the approximate > ratio of FDM > > vs Graphics vs remainder code on CPU time? Has anyone done work on > > clocking the various subroutines in FG to determine this? > (Perhaps I > > underestimate the CPU time required of the FDM?) > > You could simply run stand-alone JSBSim > (http://www.jsbsim.org) to see, how much CPU a FDM needs. I'd > guess that Yasim lies in the same range. > > Nine
I think that was investigated a few months ago. JSBSim FDM took only a couple percent of the CPU, or course depending on your hardware and what you were drawing. I don't think it's anything that you need to worry about. BIll ------------------------------------------------------------------------- This SF.net email is sponsored by DB2 Express Download DB2 Express C - the FREE version of DB2 express and take control of your XML. No limits. Just data. Click to get it now. http://sourceforge.net/powerbar/db2/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel