Vivian Meazza wrote: >Harald > > > >>Sent: 13 May 2007 18:19 >>To: FlightGear developers discussions >>Subject: Re: [Flightgear-devel] More ideas on dogfighting >> >> >>Ampere K. Hardraade wrote: >> >> >> >>> >>> >>If the server does the fdm 100 times per second and send the data 10 >>times per second it's like if the client was running the fdm >>at 10 hz. >>That's why I said it's not needed to run the fdm at more than 10 hz >>(those numbers are just examples). >> >> >> >>>Since the FDM takes so little CPU power, the amount clients >>> >>> >>that can be >> >> >>>served >>>should be dependent on the bandwidth. >>> >>> >>> > >I suppose that we run the fdm at 120Hz for a good reason: why could we >suddenly accept 10Hz? > >Vivian > > > That was in the situation where the MP server does the fdm computation for the client. The 10 hz comes from a ping of 100 ms between the client and the server.
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