On Sunday 13 May 2007 13:18, Harald JOHNSEN wrote:
> If the server does the fdm 100 times per second and send the data 10
> times per second it's like if the client was running the fdm at 10 hz.
> That's why I said it's not needed to run the fdm at more than 10 hz
> (those numbers are just examples).

Essentially, your scenario is the same with we currently have: I/O are made at 
the same frequency as framerate while the FDM runs at 120Hz.

I think you should view the scenario this way.  Consider yourself being in a 
plane that is stationary on the ground.  If you close your eyes and not make 
any adjustment to the controls of the plane, your plane would still be 
interacting with its environment.  The FDM simulates that interaction, thus 
it should continue to run at the highest rate possible regardless of the 
frequency of I/O made by the client.


Ampere

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