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Harald JOHNSEN wrote:
>
> That was in the situation where the MP server does the fdm computation 
> for the client. The 10 hz comes from a ping of 100 ms between the client 
> and the server.

I think FDM caculations have to be at a certain rate, independent of how
fast the calculated values are consumed because each iteration is based
on it's predecessor and the Hz determines the minimum length of any "event".

For example if an aircraft flies through an air hole for 1/100 of a
second, the impact is far less than when the smallest quantity of time
is 1/10 of a second.

But I don't really know anything about FDMs on the other hand :)

Nine
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