I've now committed two patches provided by James Turner that does a lot of header and declaration cleanups;
* SG_USING_STD is now replaced by: using std:: * SG_GL_H is replaced by <osg/GL> * SG_GLU_H is replaces by <osg/GLU> * All STL_* includes are replaced by their proper names As far as I can tell I didn't break anything in the process but Frederic just beat me with the windows.h commit :) Anyway, despite the fact that no user will ever notice any difference I highly appreciate the time James put into it since this *is* important every once in a while. Erik ------------------------------------------------------------------------- This SF.Net email is sponsored by the Moblin Your Move Developer's challenge Build the coolest Linux based applications with Moblin SDK & win great prizes Grand prize is a trip for two to an Open Source event anywhere in the world http://moblin-contest.org/redirect.php?banner_id=100&url=/ _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel