> If I may make one humble suggestion as (essentially) an observer here -- I > would suggest at the very least that the issue with missing players in > Multiplayer mode be ironed out first. I don't know what level of priority > most developers give the Multiplayer system (I suspect not very high) -- > but I know myself that I consider it a fairly substantial bug, and there > have been many others on the forum who have been frustrated by it as well. > > Fortunately I noticed that Syd had apparently isolated the lines of code in > multiplayer.nas that seem to be causing it, so a permanent fix might be > around the corner. Should be fixed, please check the "pilot list error" thread in this list for technical details.
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