> If I may make one humble suggestion as (essentially) an observer here -- I
> would suggest at the very least that the issue with missing players in
> Multiplayer mode be ironed out first.  I don't know what level of priority
> most developers give the Multiplayer system (I suspect not very high) --
> but I know myself that I consider it a fairly substantial bug, and there
> have been many others on the forum who have been frustrated by it as well.
>
> Fortunately I noticed that Syd had apparently isolated the lines of code in
> multiplayer.nas that seem to be causing it, so a permanent fix might be
> around the corner.
Should be fixed, please check the "pilot list error" thread in this list for 
technical details.

Greetings, Torsten

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