Hi Tat, On Sun, Sep 6, 2009 at 11:16 PM, Tatsuhiro Nishioka<tat.fgmac...@gmail.com> wrote: > Hi, > > Though I prefer an official release, I can live with beta release so we can > avoid killing Durk ;-) > I guess it is a good to have a release (in either official or beta) since we > can have lots of feedback reports that will >improve the quality of FG for the scheduled release in the next Christmas. I >also want to add that we have enough > features and bug-fixes for beta release. Shader effects and generic input > device are in progress, but I guess we can > improve these by FSWeekend (or Christmas).
If you wait until something has improved, then you are running a risk of never releasing something as it's still improving. > > I get lots of feedback reports from Mac users on every official release, but > I have less than ten for every snapshot > release. So cutting a release is more effective on Mac platform in terms of > collecting feedback reports. > > By the way, is the version number going to be 1.9.2? I think it should be > 1.10.0 since it is not a maintenance release. > If we are going to have shadow effect working by Christmas, then we could go > to 2.0.0. > Current release is 1.9.1 so I'd be happy with 1.9.2. Using 1.10 is out as it's less than 1.9.1. Which brings up a good question, do we call the next version of FlightGear 2.0? Regards George ------------------------------------------------------------------------------ Let Crystal Reports handle the reporting - Free Crystal Reports 2008 30-Day trial. Simplify your report design, integration and deployment - and focus on what you do best, core application coding. Discover what's new with Crystal Reports now. http://p.sf.net/sfu/bobj-july _______________________________________________ Flightgear-devel mailing list Flightgear-devel@lists.sourceforge.net https://lists.sourceforge.net/lists/listinfo/flightgear-devel